Sand (3.5 Sphere)
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Sand Sphere[edit]
The harsh rasp of a desert wind, the cruel and destructive force of a dessicating blast. those with this sphere tend towards malice and subtle corrosion of the belonings of others.
Sand [Fiendish, Elemental]
Prerequisites: Earth or air elemental (if taken as an elemental sphere)
Special: You are immune to desiccation damage, and gain the earth subtype, as well as a burrow speed of 30ft in sand, ash, dust, cinders, or loose soil.
Level – Benefit
- 1 – black sandSand
- 3 – control sandSand
- 5 – wall of sandSpC
- 7 – sandformSand
- 9 – transmute stone to sandSand (bonus: transmute sand to stone, transmute sand to glass)
- 11 – awaken sandSand
- 13 – mephit mobSand (maximize number called, earth, salt, ash, dust, mineral, salt, and glass mephits only
- 15 – desert bindingSand
- 17 – quickened gale force
- 19 – gorgon's glare (targets are turned into sand sculptures instead)
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Facts about "Sand (3.5 Sphere)"
Identifier | 3.5 Sphere + |
Rating | Unrated + |
Special | You are immune to desiccation damage, and gain the earth subtype, as well as a burrow speed of 30ft in sand, ash, dust, cinders, or loose soil. + |
Spell | black sandSand +, control sandSand +, wall of sandSpC +, sandformSand +, transmute stone to sandSand (bonus: transmute sand to stone, transmute sand to glass) +, awaken sandSand +, mephit mobSand (maximize number called, earth, salt, ash, dust, mineral, salt, and glass mephits only +, desert bindingSand +, quickened gale force + and gorgon's glare (targets are turned into sand sculptures instead) + |
Title | Sand + |
Type | Fiendish + and Elemental + |