Shotgun Shell, Slug (3.5e Equipment)
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Shotgun Shell, Slug (10)
Ammunition
Cost: | 1 gp |
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Damage (Small): | — |
Damage (Medium)1: | — |
Critical: | — |
Weight2: | 2 lbs |
Type3: | Piercing |
HP4: | 1 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
An alternative ammunition to buckshot, any shotgun using these rather than buckshots will see its range doubled and the penalty for firing outside of the first range increment is halved. It no longer counts as an area of effect attack for the purpose of dealing with swarms. They are also deadlier, dealing an additional 2 points of damage.
When used in a Sawed Off Shotgun it only only hit the intended target (rather than the target and all adjacent squares).
Slugs are more expensive to make, costing 20% more than normal ammunition. This include special material and magical enhancement.
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