Specialized Heavy Ray (3.5e Spell)

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Author: Neostar (talk)
Date Created: April 2022
Status: Finished
Editing: Clarity edits only please
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Specialized Heavy Ray
Evocation [Metal]
Level: Sorcerer/Wizard 6
Components: V, S, M
Casting time: 1 Round
Range: A line of 120 ft
Effect: A ray of specialized metallic matter.
Duration: Instantaneous
Saving Throw: Reflex (half damage), Fortitude (sse text)
Spell Resistance: Yes

This spell function as Heavy Ray, but inflict 15d12 damage. In addition, you can replace the iron ingot used as material component by an ingot of another metal such as Cold Iron, Silver, or Adamantine. The damage of the spell become the same as the ingot metal used for casting it (cold iron, silver, or adamantine), and can bypass DR with the same listed metal. If you use an ingot a adamantine, items affected by this effect are all those with a hardness of 20 or lower (instaed of 10 for Iron, Cold Iron, and Silver, see Heavy Ray for details).

For example, a spellcaster using this spell with an ingot of cold iron as material component against a fey creature with a (DR/Cold Iron), byapass the DR of that fey creature, but cannot bypass the (DR/Silver) of the creature behind the fey.

Material Component: An ingot of 1/2 lb of Iron (5 cp), Cold Iron (1 sp), Silver (10 gp), OR Adamantine (590 gp)


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorNeostar +
ComponentV +, S + and M +
DescriptorMetal +
Identifier3.5e Spell +
LevelSorcerer/Wizard 6 +
RangeOther +
Rated ByThe bluez in the dungeon +
RatingRating Pending +
SchoolEvocation +
SummaryA ray of specialized metallic matter caught in a high-velocity stream of violent kinetic energy. +
TitleSpecialized Heavy Ray +