Spell Scrambler (3.5e Maneuver)
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Occult Sovereignty (Strike) [Compulsion] | |
Level: | 6 |
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Prerequisite: | Two Occult Sovereignty maneuvers |
Initiation Action: | Standard |
Range: | Melee attack |
Target: | One creature |
Duration: | 1 round/level |
You whack your foe upside the chin. When he tries to cast a spell to retaliate, his eyes bulge in surprise as his spell teleports you and all of your friends into his arms. Clearly, that wasn't what he had in mind.
As part of this maneuver, make a single melee attack. If this attack hits, your foe is cursed so that his spells become something completely insane (and usually unhelpful). He must succeed on a DC 20 Intelligence check (DC increased by 1 for every 5 initiator levels you have) in order to cast a spell properly. This maneuver replicates the effects of misspell; see that spell's page for details.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Occult Sovereignty
Luigifan18v |
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Facts about "Spell Scrambler (3.5e Maneuver)"
Article Balance | High + |
Author | Luigifan18 + |
Descriptor | Compulsion + |
Discipline | Occult Sovereignty + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | Target's spells go awry in a humorous and rarely useful fashion. (Wait, wasn't that the summary for something else?) + |
Title | Spell Scrambler + |
Type | Strike + |