Spring Bloom (3.5e Maneuver)

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Author: Zhenra-Khal (talk)
Date Created: 12/27/2018
Status: Complete
Editing: Clarity edits only please
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Spring Bloom
Season's Wheel (Boost) [Earth, Healing]
Level: 1
Prerequisite: One Season's Wheel maneuver
Initiation Action: Swift action
Range: Close
Targets: 1 creature per initiator level, each of which must be within Close range of at least one other subject.
Duration: 1 round/3 initiator levels
Saving Throw: Fort negates (Harmless)


This maneuver can only be used while attuned to the season of Spring.

Upon initiating this maneuver, you grant the chosen target Fast Healing 1 (Plus 1 per 4 initiator levels), but this healing doesn't affect them if they're above half health, nor does it heal them above half health.

Additionally, these targets gain a bonus on the first saving throw they make each round, equal to the amount of Fast Healing granted to them. So if the maneuver is initiated on you by an initiator of 9th level, you'll gain Fast Healing 3 for 3 rounds, and gain a +3 bonus on the first saving throw you make each round while it's active.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesSeason's Wheel

Article BalanceVery High +
AuthorZhenra-Khal +
DescriptorEarth + and Healing +
DisciplineSeason's Wheel +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryHeal and protect your allies. +
TitleSpring Bloom +
TypeBoost +