Squirrel (3.5e Monster)

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Author: Dracomortis (talk)
Date Created: March 26th, 2006
Status: Complete
Editing: Clarity edits only please
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A squirrel.
Size/Type: Tiny Animal
Hit Dice: 1/4d8 (1 hp)
Initiative: +3
Speed: 30 ft. (6 squares), climb 30 ft.
Armor Class: 15 (+2 size, +3 Dexterity), touch 15, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +5 melee (1d3–4)
Full Attack: Bite +5 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 2, Dex 17, Con 10, Int 2, Wis 12, Cha 6
Skills: Balance +13, Climb +13
Feats: Weapon Finesse
Environment: Temperate forests
Organization: Solitary, pair, or group (2-10)
Challenge Rating: 1/8
Treasure: None
Alignment: Always true neutral
Level Adjustment:

This small, furry creature somewhat resembles a rat, but it sits upright on its hind legs and has a large, bushy tail.

These docile rodents thrive in temperate woods, where they eat mostly nuts, berries, and small insects.


Squirrels are extremely timid and run at the first sight of danger, biting only when cornered.

Skills: Squirrels have a +8 bonus racial bonus on Balance and Climb checks. A squirrel can always choose to take 10 on Climb checks, even if rushed or threatened. A squirrel uses its Dexterity modifier instead of its Strength modifier for Climb checks.

Squirrels As Familiars[edit]

A squirrel may be selected as a familiar. It grants its master a +3 bonus on Climb checks.

Back to Main Page3.5e HomebrewMonsters

AlignmentAlways true neutral +
AuthorDracomortis +
Benefit+3 bonus on Climb checks. +
Challenge Rating1/8 +
EnvironmentTemperate forests +
Identifier3.5e Monster +
Level Adjustment+
PrerequisiteNone +
Rated ByEiji-kun +
RatingRating Pending +
SizeTiny +
SummaryThese docile rodents thrive in temperate woods, where they eat mostly nuts, berries, and small insects. +
TitleSquirrel +
TypeAnimal +