Survivor (5e Feat)
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This spell is designed to work with the Z's Injury Levels variant rule, and uses mechanics detailed therein.
Survivor (Feat)
Prerequisite: Constitution 13
You're incredibly adept at narrowly escaping a bitter end. You gain the following benefits, based on your current Injury Level. These benefits are cumulative - If you are currently Critical, for example, you would gain the first three benefits.
- While you are Bloodied, you gain a +2 bonus to AC against attacks of opportunity.
- While you are Wounded, your movement speeds increase by 10ft, and your +2 AC bonus applies to all attacks.
- While you are Critical, all damage you take is reduced by an amount equal to your Proficiency Bonus, and each time you regain hit points while Critical, you regain the maximum possible amount.
- While you are Dying, each time you must make a death saving throw, you may expend one Hit Die. In doing so, you roll the hit die, and add the number rolled to the result of your death saving throw.
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