Synaptic Shock (3.5e Maneuver)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Occult Sovereignty (Strike) | |
Level: | 7 |
---|---|
Prerequisite: | Two Occult Sovereignty Maneuvers |
Initiation Action: | Standard Action |
Range: | Melee attack |
Target: | One creature |
Duration: | 1 round/initiator level |
Saving Throw: | Fortitude partial; see text |
You fry your opponent's nervous system, causing them to fall to the ground, convulsing.
As part of this strike, make a normal attack. If it hits, the target's nervous system is overloaded; they are automatically considered entangled for the duration of this maneuver. During this time period, any time the target attempts to take a swift or immediate action, or attempts to move 20 feet or more, they must make a fortitude save (DC 17+your INT mod), or they fall prone immediately and are dazed for one round, wracked with convulsions. A creature affected by this ability has a 50% chance to miscast any spell, power, or spell-like ability it tries to activate, in which case, they must make a save against convulsions as above.
This is a negative energy effect. It only works on living creatures with a nervous system or an equivalent of some sort. This maneuver is a supernatural effect.
Special: If you know at least two Mystical Rain maneuvers, this maneuver gains the [X-Discipline] tag and can be used with ranged weapons.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Occult Sovereignty
Article Balance | High + |
Author | Fluffykittens + |
Descriptor | X-Discipline + |
Discipline | Occult Sovereignty + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Unrated + |
Summary | Fry your opponent's nervous system. + |
Title | Synaptic Shock + |
Type | Strike + |