Talk:Auracrystal (3.5e Equipment)

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RatedOppose.png Eiji-kun opposes this article and rated it 0 of 4.
Sadly as is, the infinite healing isn't patched. Something must be done.

350gp for Infinite Heals

I know the weapon has a 5% chance of breaking if swinging it in combat (out of combat, just take 10) but 350 gp seems a bit cheap for infinite heals, especially since the healing seems to be your damage, Str included. Now excuse me, incoming Ubercharger Medic! -- Eiji-kun (talk) 06:34, 14 December 2013 (UTC)

Take 10 only applies to skill checks. --Foxwarrior (talk) 06:49, 14 December 2013 (UTC)
Curious, does one become incapable of taking one's time measuring up a swing? Coup de graces seem to imply one can line up a shot. Oh D&D, you so crazy.
Either way, still too good of a steal not taking 10 aside. -- Eiji-kun (talk) 07:10, 14 December 2013 (UTC)
You could just coup de grace with it. That also has the benefit of automatically being a crit. It does, on the other hand, have the somewhat strange side effect of potentially killing someone by healing them if they roll a 1 on their Fort save of a probably negative number. --Undead_Knave (talk) 22:39, 14 December 2013 (UTC)
Taste the bump of emphasis. -- Eiji-kun (talk) 07:24, 16 April 2015 (UTC)
I personally don't mind infinite healing, but it isn't intended here. I have just been struck with an idea. Watch out. --Qwertyu63 (talk) 14:31, 5 May 2015 (UTC)
And presto. You can coup de grace with it... once. The crystal now shatters upon scoring a crit or a Nat 1. --Qwertyu63 (talk) 13:26, 9 June 2015 (UTC)


Is there any particular reason that only those weapons can made of auracrystal? Grog toad (talk) 16:08, 16 April 2015 (UTC)

Honestly, I just went "alright, what weapons make sense to be made from crystal?" and that is what I came up with. --Qwertyu63 (talk) 14:31, 5 May 2015 (UTC)