Talk:Bar-lgura Arm (3.5e Equipment)

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Ratings[edit]

RatedOppose.png Spanambula opposes this article and rated it 0 of 4.
Way too cheap. Even if it's taking up the arm slot it's still a graft, which means it's vastly superior to a magic item. Why yes, I would love to have a longsword deal 11 damage on average instead of 4 for half the price of a +2 weapon.
RatedDislike.png Eiji-kun dislikes this article and rated it 1 of 4.
This one isn't as bad as the other grafts in that it's one main gimmick and it's not real-ultimate-power, though it's still too cheap for it's price. It should be noted that while it doesn't say it here, MS's grafts have special rules, so this takes up the arms slot. I don't think that justifies it, but there you go. IMHO, such a big change should be noted on these pages.

My disagreements with power levels aside, this graft does something weird. Why can I wield a Huge Longsword (in one hand presumably), but can only manage a Large Greatsword (two handed)? Something's funky there.

Multiple Arms

What happens you replace arms beyond the first? - Tarkisflux 19:27, 11 February 2011 (UTC)

If you're using the core system, this is actually not possible - it ties up your 'arms' slot, which means that it can't replace more than one (or rather, there'll be no additional effect from this). In systems which are not retarded... good question. I suppose it would grant you a Strength bonus or something. I'm open to suggestions. - MisterSinister 21:20, 11 February 2011 (UTC)
I actually forgot that "arms" was the slot instead of "arm". I think a minor rewrite of the fluff to include the second arm would resolve this nicely actually. Past that you could just allow people to obtain this twice as a special deal for more moneys, and give them an additional carrying cap upgrade and more weapon boost, maybe with a straight damage boost on top of that. I don't think this is actually necessary though. - Tarkisflux 22:13, 11 February 2011 (UTC)

Graft Rules[edit]

If it's using what seems like graft rules (as fragmented as they are) they'd be slotless items which replace your arms, and only take up your "arms" in the sense that you can't replace it with another arms graft and keep the effect. If this isn't the case, it needs to be said. But again this is too cheap... just off hand, Strongarm Bracers, wonderful item, 6000g. This is half the cost, double the benefit, plus some. What? -- Eiji-kun 17:32, 24 March 2011 (UTC)

Firstly, you've obviously not read the graft rules. They are located on a single, easy-to-find page in Liber Demonica itself. Please make objections to what is actually written here, rather than what you just imagined. I draw your attention, in particular, to this section here:
"Gaining grafts: A graft 'uses up' a magic item slot, as if it were a magic item itself.
Thus, your first objection/statement is just straight-up not valid on any level.
Additionally, this is an item balanced for a 8th level character. All of the above is completely in-line with what a 8th level character, given the wizard level of balance, can do. The price given for it is a reasonable fraction of the total wealth by level for a 8th level character (15%, to be exact), and if we examine it in terms of wealth growth between 7th level and 8th level, it's about 50% of that. Combined with the fact that items in general are priced in a retarded fashion, and that this item benefits non-magic guys more than magic ones, your objections seem strange in the extreme.
As for the Strongarm Bracers comparison - are you high? No, actually, seriously - are you high? That item is not even remotely worth its 6k pricetag in any reality where we're actually comparing items by function on any level whatsoever. Let's look at what it actually, numerically does for you: it's about 1 extra damage on average with dice growth you could actually expect as a Medium creature, with about 2 extra damage on a critical hit. You know how else you could do that? Either gauntlets of ogre power or a freaking +1 sword. Note that both of these are substantially less than 6k in price, for an effect which is identical. It's typical of WotC - charging us more for cool things than raw numbers - but this doesn't make my analysis less valid, or for that matter, make yours valid in any universe whatsoever.- MisterSinister 05:38, 15 August 2011 (UTC)

What about RAW?[edit]

Ok, so how does this get implemented for campaigns that use RAW grafts? My DM is ok with homebrew stuff like this since they come from a RAW source, but not homebrew rule books. Any idea on how I can use this with the regular rules?