Talk:Noo (3.5e Race)

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RatedNeutral.png Foxwarrior is neutral on this article and rated it 2 of 4.
Well, it is a playable ooze with a variety of interesting oozy abilities.

Too many abilities: racial traits should be far more concise than this.


First off I love the idea of playing an ooze, but then you added body modification and adaptation which just adds to their abilities. Overpowered, extremely, but it would be difficult to remove any of their awesome abilities. That all being said, you mention in the fluff and One Mind ability the existence of a noosphere. What is it exactly? How does the living planet think act and behave? Can normal players go to the noosphere (or is it off limits)? Are noo the only thing on the noosphere, or are there other oozes there? Does the sphere automatically assimilate, or is it more benevolent?--Franken Kesey 22:21, 4 April 2019 (MDT)

Found the noosphere in deities instead of location. Crossed off the sections answered by the Noosphere (3.5e Deity) page. I gather from the page that the noosphere drifts, instead of remaining in one system or another. Can an individual noo decide to resist the noosphere, or a group of them change it, much like a personality or ego shift?--Franken Kesey 22:33, 4 April 2019 (MDT)
Well they are ECL 3rd, so they are no starting race. As for the noosphere, it's fluff and PCs being PCs, how they work is entirely up to them. They get to be the special snowflakes when NPC Noo might be subject to their overmind. -- Eiji-kun (talk) 07:09, 5 April 2019 (MDT)
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