Talk:Sublime Cutthroat (3.5e Class)

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Ratings[edit]

RatedDislike.png Eiji-kun dislikes this article and rated it 1 of 4.
such lack of flavor

much bland

how empty

so many dead levels

quite dislike

Unfinished looks this

Complete thee must. -- Eiji-kun 12:02, 15 June 2011 (UTC)

Elaborate. --Foxwarrior 07:12, 16 June 2011 (UTC)
It fucking empty, it bland and it suck so so much (monk level suck). --Leziad 07:22, 16 June 2011 (UTC)
Certainly. Well, to put it simply, what LD said, it's empty. Its first class feature happens all the way at 5th, until then it's nothing more than a partisan with more maneuvers. The 1st level should always be able to define the class. Rogues sneak attack. Barbarians rage. Paladins smite. Heck, even bland fighter's got his gimmick, fighters get feats. This has literally nothing.
I see what you tried to do, some kind of counterbalanced to the (quite powerful) extra stances. I vaguely recall having a conversation in mibbit about this and it must have transformed into this class. It was "how do I turn the Warblade class feature into something that wasn't a capstone". This... isn't quite how to go about it. What you've done is balance is by making it unbalanced. That is, this is the equivallent of making a race with +20 Str, -6 Dex/Con/Int/Wis/Cha, which is a total -10 points. But I wouldn't call it balanced, or playable. Or a class with no features except one, "I Win" at 5th which automatically wins the game.
I'd like to help but I need to know what you'd going for. The title says "sublime pirate" to me, though it currently has no piratey aspects, or aspects at all. The other thing is balancing out the stance thing. Personally, I would not go over 3 stances at a time. There is good reason why Warblade 20 is such a good idea, because it's capstone really is worth the wait of slogging through 20 levels of so-so to alrightness to get to the hell-yeah. So I'd say... one at 10th, one at 20th.
Then, fill the rest in with things appropriate for your cutthroat theme. Is it a pirate? An assassin? Give it some powers associated with that, and things to do besides use maneuvers in battle. How does it solve a trapped door? How will it handle an enemy it can't touch at range? Can it balance on the rooftops while running from police or deal with traveling on a plane made of plushies and fire?
So yes, to summerize: I need to know what you're going for, and limit bonus stancery to 10th and 20th. -- Eiji-kun 08:34, 16 June 2011 (UTC)
In fairness, this seems theoretically playable with advancing maneuvers and up to four concurrent stances at high level. That said, I agree entirely that it bland and also at risk of possessing certain levels that are close to dead. - TG Cid 15:00, 16 June 2011 (UTC)
d4 man, The swordsage was already squishy, a d4 for a class that will be within the reach of the big ass monsters is just... wrong, unless it has a gimmick to make up for it... which it does not, in fact it don't have a gimmick at all. It terribly bland, now add some rogues feature and increase that hit dice. --Leziad 02:52, 17 June 2011 (UTC)