Temple of the Gods (One)
From Dungeons and Dragons Wiki
Temple of the Gods [1] [2] (Spell) (pointer)
Level: 7th-level spell
Class List: Cleric
School: Conjuration
Casting Time: 1 Hour
Range: 120 feet
Components: V, S, M (a holy symbol worth at least 5 gp)
Duration: 24 hours
Scales: False
Unofficial Description: Creates a magical temple that protects against celestials, elementals, fey, fiends, and/or undead as well as scrying. Also buffs healing spells cast inside it.
Sources and Notes[edit]
- ↑ Mike Mearls, Jeremy Crawford, et. al. (November 2017). Xanathar's Guide to Everything. (5e 2014) Wizards of the Coast. ISBN 9780786966110. p. 167-168. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
Main Page → One D&D → Spell
Main Page → One D&D → Unearthed Arcana
Facts about "Temple of the Gods (One)"
Canon | false + |
Cast Time | 1 Hour + |
Component | V +, S + and M + |
Level | 7 + |
Name | Temple of the Gods + |
Range | 120 feet + |
School | Conjuration + |
SortText | Temple of the Gods (One) One + |
Spell List | Cleric + |
Summary | Creates a magical temple that protects against celestials, elementals, fey, fiends, and/or undead as well as scrying. Also buffs healing spells cast inside it. + |
Unearthed Arcana | true + |
Valuable Components | true + |