Temporal Compression, Minor (3.5e Maneuver)

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Author: Zhenra-Khal (talk)
Date Created: 1/16/2017
Status: Complete
Editing: Clarity edits only please
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Minor Temporal Compression
Veiled Knight (Stance)
Level: 3
Prerequisite: 2 Veiled Knight maneuvers
Initiation Action: Swift action
Range: 0
Target: Self
Duration: Stance
Saving Throw: None

As you concentrate on your enemy's movements and plan your next move, the world around you seems to slow down

When you enter this stance, you change time relative to yourself. While you maintain this, your movement speed is increased by 30ft, and you gain a +1 bonus on Reflex saves and as a Dodge bonus to Armor Class per 4 initiator levels. Additionally, when you make a full attack, you may choose to either 1) Make an additional attack at your highest Base Attack Bonus, as per the Haste spell, which of course in turn affect abilities such as the Time Stands Still strike, or 2) Initiate one Strike you know that ordinarily requires one Standard action or less to initiate, in place of one of your normal attacks that round.

Thus, a Mystblade with BAB +12 who used this stance could either add a fourth attack, making his attack sequence +12/+12/+7/+2, or exchange one of his normal three attacks for a Standard strike he knows, perhaps replacing his first attack with his Lesser Energy Strike.

This doesn't stack with the Haste spell, but at the DM's discretion can function as the Haste spell for the purposes of prerequisites and abilities, such as the Swiftblade prestige class.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesVeiled Knight

Article BalanceHigh +
AuthorZhenra-Khal +
DisciplineVeiled Knight +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryHaste, as a stance. +
TitleTemporal Compression, Minor +
TypeStance +