Wakefall (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 9/21/10
Status: Just started
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Wakefall
Conjuration (Teleportation)
Level: Sylvan Occultist 2
Components: V (sometimes)
Casting time: 1 immediate action
Range: Medium (100 ft. + 10 ft./level)
Target: One falling creature
Duration: instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You shout something in Sylvan and the falling creature disappears.

The targeted creature may make a Will save. If they do not make it or they fail it, they are teleported to the last location they slept and they fall asleep.

If the targeted creature is not falling or the creature hasn't slept in the past year, this spell fails to function.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSylvan Occultist


Foxwarrior's Homebrew (781 Articles)
Foxwarriorv [Expand]
Facts about "Wakefall (3.5e Spell)"
Article BalanceVery High +
AuthorFoxwarrior +
ComponentV (sometimes) +
Identifier3.5e Spell +
LevelSylvan Occultist 2 +
RangeMedium +
RatingUndiscussed +
SchoolConjuration +
SubschoolTeleportation +
SummaryThe target wakes up the next day with the memory of falling clear in their mind. +
TitleWakefall +