Wakefall (3.5e Spell)
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Conjuration (Teleportation) | |
Level: | Sylvan Occultist 2 |
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Components: | V (sometimes) |
Casting time: | 1 immediate action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One falling creature |
Duration: | instantaneous |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
You shout something in Sylvan and the falling creature disappears.
The targeted creature may make a Will save. If they do not make it or they fail it, they are teleported to the last location they slept and they fall asleep.
If the targeted creature is not falling or the creature hasn't slept in the past year, this spell fails to function.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sylvan Occultist
Foxwarriorv [Expand] |
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Facts about "Wakefall (3.5e Spell)"
Article Balance | Very High + |
Author | Foxwarrior + |
Component | V (sometimes) + |
Identifier | 3.5e Spell + |
Level | Sylvan Occultist 2 + |
Range | Medium + |
Rating | Undiscussed + |
School | Conjuration + |
Subschool | Teleportation + |
Summary | The target wakes up the next day with the memory of falling clear in their mind. + |
Title | Wakefall + |