Wall Hop (3.5e Maneuver)
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Hero's Edge (Stance) | |
Level: | 1 |
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Prerequisite: | None |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Stance |
Saving Throw: | None |
While in this stance, you may take part of your move action(s) to move along a vertical surface, provided that these two conditions are met:
- You start the move action on a horizontal surface
- You have a second vertical surface parallel to the surface you're moving up.
In effect, you bounce between walls to climb up.
In order to move onto the wall, you must first succeed on a DC 10 Jump check. For every five points by which you exceed the DC, you may move a further five feet up, to a maximum of your land speed.
If you finish your turn on a vertical surface, and lack a way to remain there (such as by sticking a sword into the wall and holding on to it), you will fall.
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