Difference between revisions of "SRD:Endurance"
m (1 revision: SRD Import) |
m (Modernizing) |
||
Line 1: | Line 1: | ||
− | |||
− | |||
{{OGL Top}} | {{OGL Top}} | ||
− | |||
− | == | + | <onlyinclude>{{3.5e Feat |
− | + | |name=Endurance | |
− | You gain a +4 bonus on the following checks and saves: [[SRD:Swim Skill|Swim]] checks made to resist [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Constitution|Constitution]] checks made to continue running, [[SRD:Constitution|Constitution]] checks made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from a forced march, [[SRD:Constitution|Constitution]] checks made to hold your breath, [[SRD:Constitution|Constitution]] checks made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from starvation or thirst, [[SRD:Saving Throw|Fortitude]] saves made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from hot or cold environments, and [[SRD:Saving Throw|Fortitude]] saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming [[SRD:Fatigued|fatigued]]. | + | |benefit=You gain a +4 bonus on the following checks and saves: [[SRD:Swim Skill|Swim]] checks made to resist [[SRD:Nonlethal Damage|nonlethal damage]], [[SRD:Constitution|Constitution]] checks made to continue running, [[SRD:Constitution|Constitution]] checks made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from a forced march, [[SRD:Constitution|Constitution]] checks made to hold your breath, [[SRD:Constitution|Constitution]] checks made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from starvation or thirst, [[SRD:Saving Throw|Fortitude]] saves made to avoid [[SRD:Nonlethal Damage|nonlethal damage]] from hot or cold environments, and [[SRD:Saving Throw|Fortitude]] saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming [[SRD:Fatigued|fatigued]]. |
− | + | |normal=A character without this [[SRD:Feats|feat]] who sleeps in [[SRD:Armor|medium or heavier armor]] is automatically [[SRD:Fatigued|fatigued]] the next day. | |
− | = | + | |summary=Can sleep in armor without getting fatigued, last longer during travel. |
− | + | |special=A [[SRD:Ranger|ranger]] automatically gains Endurance as a bonus [[SRD:Feats|feat]] at 3rd level. He need not select it. | |
− | A character without this [[SRD:Feats|feat]] who sleeps in [[SRD:Armor|medium or heavier armor]] is automatically [[SRD:Fatigued|fatigued]] the next day. | + | }}</onlyinclude> |
− | |||
− | = | ||
− | |||
− | A [[SRD:Ranger|ranger]] automatically gains Endurance as a bonus [[SRD:Feats|feat]] at 3rd level. He need not select it. | ||
{{SRD Feat Footer}} | {{SRD Feat Footer}} | ||
− | |||
− |
Latest revision as of 17:31, 25 August 2011
This material is published under the OGL |
Endurance [General]
Benefit: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.
Normal: A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.Special: A ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.
Back to Main Page → System Reference Document → Feats