Difference between revisions of "Accelerate Spell (3.5e Feat)"
(Created page with "{{author |author_name=Karuma |date_created=9/27/11 |status=Complete |balance=Wizard }} <onlyinclude>{{3.5e Feat |name=Accelerate Spell |types=Metamagic |summary=Cast a spell a l...") |
m (Adding NavBoxes back.) |
||
Line 23: | Line 23: | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Feat]] | [[Category:Feat]] | ||
+ | |||
+ | {{Navboxes}} |
Revision as of 22:32, 18 September 2012
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Accelerate Spell [Metamagic]
Benefit: Casting an accelerated spell lowers the cast time by one step. A full round spell casts in only a standard action while a spell that normally takes a standard action casts in a move action. A spell whose casting time is more than 1 full round action cannot be accelerated. An accelerated spell takes up a spell slot two levels higher than normal.
Special: This feat can’t be applied to any spell cast spontaneously (including sorcerer spells, bard spells, and cleric or druid spells cast spontaneously), since applying a metamagic feat to a spontaneously cast spell automatically increases the casting time to a full-round action.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | Very High + |
Author | Karuma + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Summary | Cast a spell a little faster, but not too fast. + |
Title | Accelerate Spell + |
Type | Metamagic + |