Difference between revisions of "To Hell With Gravity! (3.5e Maneuver)"
From Dungeons and Dragons Wiki
(Transferred) |
m (Adding NavBoxes back.) |
||
Line 28: | Line 28: | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Maneuver]] | [[Category:Maneuver]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 10:08, 19 September 2012
| |||||||||
Rate this article Discuss this article |
Hero's Edge (Stance) | |
Level: | 5 |
---|---|
Prerequisite: | Two Hero's Edge Maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Stance |
Saving Throw: | So... You jump obscenely high when using this stance? Nice. |
While in this stance, you no longer divide your Jump check by 4 to determine jump height, you are treated as three size categories larger for the purpose of your vertical reach, and you gain a +5 competence bonus on all Jump checks. In addition, you ignore the first 5d6 points of falling damage.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Hero's Edge