Difference between revisions of "Telekinetic (3.5e Trait)"
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{{Author | {{Author | ||
− | |author_name= | + | |author_name=TheDarkWad |
|date_created=June 6, 2012 | |date_created=June 6, 2012 | ||
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{{3.5e Trait | {{3.5e Trait | ||
|name=Telekinetic | |name=Telekinetic | ||
− | |summary=You can move things with your mind, but | + | |summary=You can move things with your mind, but use of the ability has lead to the weakening of your actual muscles. |
− | |benefit=You | + | |benefit=You can cast [[SRD:Unseen Servant|Unseen Servant]] (with caster level equal to your CR) at will as a supernatural full round action. Unlike normal Unseen Servant this one has a effective strength score equal to your intelligence score and can exert force up to its maximum heavy load. |
− | |drawback=-4 Strength. | + | |drawback=-4 Strength. -2 Constitution. Your carrying capacity is 3/4 that of a normal character of your strength. |
|roleplayingideas=Your character could be flashy and move everything with their minds, even when it would be just as easy to move them using mundane methods, or the character could hide their occult powers, only using it in emergencies. | |roleplayingideas=Your character could be flashy and move everything with their minds, even when it would be just as easy to move them using mundane methods, or the character could hide their occult powers, only using it in emergencies. | ||
}} | }} | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Trait]] | [[Category:Trait]] | ||
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Latest revision as of 05:39, 11 January 2013
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Telekinetic
You can move things with your mind, but use of the ability has lead to the weakening of your actual muscles.
Benefit: You can cast Unseen Servant (with caster level equal to your CR) at will as a supernatural full round action. Unlike normal Unseen Servant this one has a effective strength score equal to your intelligence score and can exert force up to its maximum heavy load.
Drawback: -4 Strength. -2 Constitution. Your carrying capacity is 3/4 that of a normal character of your strength.
Roleplaying Ideas: Your character could be flashy and move everything with their minds, even when it would be just as easy to move them using mundane methods, or the character could hide their occult powers, only using it in emergencies.
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