Difference between revisions of "Combat Reflexes, Greater (3.5e Feat)"

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<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
|name=Combat Reflexes, Greater, +9 [[BAB]]
+
|name=Combat Reflexes, Greater
 
|types=Fighter
 
|types=Fighter
 
|summary=The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape.
 
|summary=The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape.
|prereqs=Improved Combat Reflexes
+
|prereqs=Improved Combat Reflexes, +9 [[BAB]]
 
|prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29
 
|prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29
 
|benefit=When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain.
 
|benefit=When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain.

Revision as of 21:12, 15 May 2013

Homebrew.png
Author: Ghostwheel (talk)
Date Created: August 1, 2011
Status: Complete
Editing: Clarity edits only please
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Combat Reflexes, Greater [Fighter] Prerequisites: Improved Combat Reflexes, +9 BABBenefit: When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain.



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteImproved Combat Reflexes + and +9 BAB +
Rated ByFoxwarrior +
RatingRating Pending +
SummaryThe very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape. +
TitleCombat Reflexes, Greater +
TypeFighter +