Difference between revisions of "Combat Reflexes, Greater (3.5e Feat)"
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<onlyinclude>{{3.5e Feat | <onlyinclude>{{3.5e Feat | ||
− | |name=Combat Reflexes, Greater | + | |name=Combat Reflexes, Greater |
|types=Fighter | |types=Fighter | ||
|summary=The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape. | |summary=The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape. | ||
− | |prereqs=Improved Combat Reflexes | + | |prereqs=Improved Combat Reflexes, +9 [[BAB]] |
|prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29 | |prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29 | ||
|benefit=When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain. | |benefit=When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain. |
Revision as of 21:12, 15 May 2013
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Combat Reflexes, Greater [Fighter]
Prerequisites: Improved Combat Reflexes, +9 BABBenefit: When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
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Facts about "Combat Reflexes, Greater (3.5e Feat)"
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | Improved Combat Reflexes + and +9 BAB + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Summary | The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape. + |
Title | Combat Reflexes, Greater + |
Type | Fighter + |