Difference between revisions of "Suicune (3.5e Monster)"

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(Project #245 - Suicune, the Aurora Pokémon!)
 
(More of Suicune)
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__NOTOC__
 
__NOTOC__
 
<onlyinclude>[[File:245Suicune.png|thumb|right|Suicune, the Aurora Pokémon! From HeartGold and SoulSilver.]]
 
<onlyinclude>[[File:245Suicune.png|thumb|right|Suicune, the Aurora Pokémon! From HeartGold and SoulSilver.]]
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{{3.5e Monster Classic
 
{{3.5e Monster Classic
 
|monster=Suicune
 
|monster=Suicune
|size=Large |type=Magical Beast |subtypes=Water, Air
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|size=Medium |type=Magical Beast |subtypes=Water, Air
 
|hd=15d10 |hp=
 
|hd=15d10 |hp=
 
|init=
 
|init=
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|at=
 
|at=
 
|full_at=
 
|full_at=
|space=10 ft. |reach=5 ft.
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|space=5 ft. |reach=5 ft.
|sa=
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|sa=[[#Pounce|Pounce]], [[#Gust|Gust]]
 
|sq=Water Pokémon Traits, [[#Pressure|Pressure]], [[#Walk on Water|Walk on Water]], [[#Purify|Purify]]
 
|sq=Water Pokémon Traits, [[#Pressure|Pressure]], [[#Walk on Water|Walk on Water]], [[#Purify|Purify]]
 
|fort= |ref= |will= <!--Good Fortitude and Will, poor Reflex-->
 
|fort= |ref= |will= <!--Good Fortitude and Will, poor Reflex-->
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|treas=Quintuple standard
 
|treas=Quintuple standard
 
|align=Neutral
 
|align=Neutral
|adv=
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|adv=15-20 HD (Medium), 21-30 HD (Large), 31+ HD (Huge)
 
|la=
 
|la=
 
}}
 
}}
  
''<!--Encounter text here.-->''
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''This graceful feline creature is constantly surrounded by an aura of winds. Sensing your approach, it quickly darts away, almost seeming to vanish.''
  
<!--Description text here.-->
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[[Summary::Suicune is one of the three legendary beasts of Johto, reincarnated by [[Ho-Oh (3.5e Monster)|Ho-Oh]] after perishing in a terrible fire. Claimed by some to be a reincarnated [[Vaporeon (3.5e Monster)|Vaporeon]], Suicune is a graceful creature that runs all over Johto, bringing winds of all sorts wherever it goes.]]
  
 
=== Combat ===
 
=== Combat ===
  
Like its brethren Raikou and Entei, Suicune prefers to avoid combat, fleeing at top speed when threatened. If somehow cornered, though, Suicune will waste no time in using its command over water and wind to demolish
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Like its brethren [[Raikou (3.5e Monster)|Raikou]] and [[Entei (3.5e Monster)|Entei]], Suicune prefers to avoid combat, fleeing at top speed when threatened. If somehow cornered, though, Suicune will waste no time in using its command over water and wind to demolish its enemy.
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'''{{Anchor|Pounce}} {{Ex}}:''' Like most cats and catlike creatures, Suicune is able to make a full attack from a charge.
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'''{{Anchor|Gust}} {{Su}}:''' Even though it doesn't fly, Suicune constantly kicks up a small-scale whirlwind around itself. Any creature that approaches within 10 feet of Suicune (or which Suicune comes within 10 feet of) and is Suicune's size or smaller must succeed on a Fortitude save (DC = 10 + ½ Suicune's Hit Dice + Suicune's Wisdom modifier) or get hurled 1d6&times;10 feet away from Suicune and take 2d6 nonlethal damage. Creatures larger than Suicune are merely checked and take 1d6 nonlethal damage if they fail their save. The high winds also impose a &minus;4 penalty to all ranged attacks made by or against Suicune. Suicune may suppress or resume its wind aura as an immediate action. This is a [Flying] effect.
  
 
'''{{Anchor|Purify}} {{Ex}}:''' Suicune can purge any and all toxins from a body of water - even supernatural toxins - with a touch of its paw. Suicide automatically succeeds on all saving throws against poisons administered by contact, and has a +6 bonus to saving throws against poisons administered by other methods.
 
'''{{Anchor|Purify}} {{Ex}}:''' Suicune can purge any and all toxins from a body of water - even supernatural toxins - with a touch of its paw. Suicide automatically succeeds on all saving throws against poisons administered by contact, and has a +6 bonus to saving throws against poisons administered by other methods.
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Monster]]
 
[[Category:Monster]]
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[[Category:Pokemon d20]]
  
[[Category:Familiar]]<!--If your creature can be selected as a familiar or improved familiar.-->
 
[[Category:Companion]]<!--If your creature can be selected as an animal companion or special mount.-->
 
 
{{Navboxes}}
 
{{Navboxes}}

Revision as of 18:39, 1 September 2013

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Author: Luigifan18 (talk)
Date Created: September 1, 2013
Status: Just started
Editing: Clarity edits only please
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Suicune, the Aurora Pokémon! From HeartGold and SoulSilver.
Suicune
Size/Type: Medium Magical Beast (Water, Air)
Hit Dice: 15d10 ( hp)
Initiative:
Speed: 40 ft.
Armor Class: , touch , flat-footed
Base Attack/Grapple: /
Attack:
Full Attack:
Space/Reach: 5 ft./5 ft.
Special Attacks: Pounce, Gust
Special Qualities: Water Pokémon Traits, Pressure, Walk on Water, Purify
Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha
Skills:
Feats: Run (1 HD)
Environment:
Organization: Solitary (only one known to exist)
Challenge Rating: 15
Treasure: Quintuple standard
Alignment: Neutral
Advancement: 15-20 HD (Medium), 21-30 HD (Large), 31+ HD (Huge)
Level Adjustment:


This graceful feline creature is constantly surrounded by an aura of winds. Sensing your approach, it quickly darts away, almost seeming to vanish.

Suicune is one of the three legendary beasts of Johto, reincarnated by Ho-Oh after perishing in a terrible fire. Claimed by some to be a reincarnated Vaporeon, Suicune is a graceful creature that runs all over Johto, bringing winds of all sorts wherever it goes.

Combat

Like its brethren Raikou and Entei, Suicune prefers to avoid combat, fleeing at top speed when threatened. If somehow cornered, though, Suicune will waste no time in using its command over water and wind to demolish its enemy.

Pounce (Ex): Like most cats and catlike creatures, Suicune is able to make a full attack from a charge.

Gust (Su): Even though it doesn't fly, Suicune constantly kicks up a small-scale whirlwind around itself. Any creature that approaches within 10 feet of Suicune (or which Suicune comes within 10 feet of) and is Suicune's size or smaller must succeed on a Fortitude save (DC = 10 + ½ Suicune's Hit Dice + Suicune's Wisdom modifier) or get hurled 1d6×10 feet away from Suicune and take 2d6 nonlethal damage. Creatures larger than Suicune are merely checked and take 1d6 nonlethal damage if they fail their save. The high winds also impose a −4 penalty to all ranged attacks made by or against Suicune. Suicune may suppress or resume its wind aura as an immediate action. This is a [Flying] effect.

Purify (Ex): Suicune can purge any and all toxins from a body of water - even supernatural toxins - with a touch of its paw. Suicide automatically succeeds on all saving throws against poisons administered by contact, and has a +6 bonus to saving throws against poisons administered by other methods.

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Luigifan18's Homebrew (383 Articles)
Luigifan18v
AlignmentNeutral +
AuthorLuigifan18 +
Challenge Rating15 +
Identifier3.5e Monster +
RatingUndiscussed +
SizeMedium +
SubtypeWater + and Air +
SummarySuicune is one of the three legendary beas
Suicune is one of the three legendary beasts of Johto, reincarnated by Ho-Oh after perishing in a terrible fire. Claimed by some to be a reincarnated Vaporeon, Suicune is a graceful creature that runs all over Johto, bringing winds of all sorts wherever it goes.
nging winds of all sorts wherever it goes. +
TitleSuicune +
TypeMagical Beast +