Difference between revisions of "Blood of Stone (3.5e Feat)"

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m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[")
m (Clarified the text a bit to show that the success case always gives the best damage reduction. Revert if you don't like...)
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|prereqs=[[BAB]] +3, [[Toughness]]
 
|prereqs=[[BAB]] +3, [[Toughness]]
 
|prereq_feat1=Toughness
 
|prereq_feat1=Toughness
|benefit=As an immediate action, make a Fortitude save when hit by a non-touch attack with a DC equal to damage taken. On a successful save you take half damage from the attack, and on a failed save you reduce the damage taken by a number equal to your [[BAB]] (to a minimum of zero damage taken). Should your [[BAB]] be greater than half the damage, you may instead reduce the damage taken by that on a successful save. Should you roll a natural 16 or higher on the Fortitude save, it automatically counts as a success.
+
|benefit=As an immediate action, make a Fortitude save when hit by a non-touch attack with a DC equal to damage taken. On a successful save you take half damage from the attack or reduce the damage by a number equal to your your [[BAB]], whichever is less damage; on a failed save you reduce the damage taken by a number equal to your [[BAB]]. If you roll a natural 16 or higher on the Fortitude save, it automatically counts as a success.
 
|special=Damage taken on a successful or failed save is not affected by the Mettle ability or similar effects.
 
|special=Damage taken on a successful or failed save is not affected by the Mettle ability or similar effects.
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 18:46, 4 July 2014

Homebrew.png
Author: Ghostwheel (talk)
Date Created: June 29, 2010
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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/ 4

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Blood of Stone [Fighter] Prerequisites: BAB +3, ToughnessBenefit: As an immediate action, make a Fortitude save when hit by a non-touch attack with a DC equal to damage taken. On a successful save you take half damage from the attack or reduce the damage by a number equal to your your BAB, whichever is less damage; on a failed save you reduce the damage taken by a number equal to your BAB. If you roll a natural 16 or higher on the Fortitude save, it automatically counts as a success. Special: Damage taken on a successful or failed save is not affected by the Mettle ability or similar effects.



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteBAB +3 + and Toughness +
Rated ByAarnott +, Luigifan18 +, The-Marksman +, DanielDraco + and Foxwarrior +
RatingRated 3.6 / 4 +
SummaryYou laugh off the blows of foes as they shatter against your weathered hide. +
TitleBlood of Stone +
TypeFighter +