Difference between revisions of "Void Wings (3.5e Equipment)"
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<span style="display:none">[[Summary::In the darkest regions of space and time strange creatures which fly through space on invisible currents. Now you can fly through the void as well.]]</span> | <span style="display:none">[[Summary::In the darkest regions of space and time strange creatures which fly through space on invisible currents. Now you can fly through the void as well.]]</span> | ||
− | This graft uses wings harvested from strange and exotic creatures, strange Elder Things, shataks, and gibbering aliens from distant stars. They fly with wings but need no air as a medium for their motion, flying through the fabric of space-time itself. Those who get this graft gain wings with a fly speed equal to their land speed (average). The wings often look alien and strange, unfeasible for normal flight. Alternatively the flesh of such creatures can be | + | This graft uses wings harvested from strange and exotic creatures, strange Elder Things, shataks, and gibbering aliens from distant stars. They fly with wings but need no air as a medium for their motion, flying through the fabric of space-time itself. Those who get this graft gain wings with a fly speed equal to their land speed (average). The wings often look alien and strange, unfeasible for normal flight. Alternatively the flesh of such creatures can be integrated with beings which already have wings, in which cause it raises their fly speed by +10 and improves their maneuverability by one step. In both cases, said creatures can fly through outer space and other non-solid materials. They are immune to pressure damage and radiation, but still must eat, breathe, and sleep as normal. |
− | When in outer space or another | + | When in outer space or another friction-less environment, their movement speed is cumulative and uncapped. A creature which was moving at 60 ft. last round and moves another 60 ft. is now moving at 120 ft. a round without effort from them. This motion will continue until they effectively "move" in the opposite direction to slow down. This eldritch motion moves space around the creature, and so the creature is not subject to time dilation at near-luminal and super-luminal velocities. Impact with any solid body larger than them can be fatal at high speeds, as the typical fall damage limitation of 20d6 is also uncapped. |
− | The wings prove to be difficult to work with normal flesh. When applied to a non-aberration or xenotheric creature, the creature suffers a -5 hp penalty (minimum 1). | + | The wings prove to be difficult to work with normal flesh. When applied to a non-aberration or non-xenotheric creature, the creature suffers a -5 hp penalty (minimum 1). |
Void Wings function only when applied to living creatures; applied to non-living creature and they rot away over the course of 2d4 days. During construction, spells are employed to stabilize and fuse the wings, but once applied it is forever a mundane part of the creature. | Void Wings function only when applied to living creatures; applied to non-living creature and they rot away over the course of 2d4 days. During construction, spells are employed to stabilize and fuse the wings, but once applied it is forever a mundane part of the creature. | ||
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[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Graft]] | [[Category:Graft]] | ||
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Latest revision as of 06:19, 19 July 2014
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This graft uses wings harvested from strange and exotic creatures, strange Elder Things, shataks, and gibbering aliens from distant stars. They fly with wings but need no air as a medium for their motion, flying through the fabric of space-time itself. Those who get this graft gain wings with a fly speed equal to their land speed (average). The wings often look alien and strange, unfeasible for normal flight. Alternatively the flesh of such creatures can be integrated with beings which already have wings, in which cause it raises their fly speed by +10 and improves their maneuverability by one step. In both cases, said creatures can fly through outer space and other non-solid materials. They are immune to pressure damage and radiation, but still must eat, breathe, and sleep as normal.
When in outer space or another friction-less environment, their movement speed is cumulative and uncapped. A creature which was moving at 60 ft. last round and moves another 60 ft. is now moving at 120 ft. a round without effort from them. This motion will continue until they effectively "move" in the opposite direction to slow down. This eldritch motion moves space around the creature, and so the creature is not subject to time dilation at near-luminal and super-luminal velocities. Impact with any solid body larger than them can be fatal at high speeds, as the typical fall damage limitation of 20d6 is also uncapped.
The wings prove to be difficult to work with normal flesh. When applied to a non-aberration or non-xenotheric creature, the creature suffers a -5 hp penalty (minimum 1).
Void Wings function only when applied to living creatures; applied to non-living creature and they rot away over the course of 2d4 days. During construction, spells are employed to stabilize and fuse the wings, but once applied it is forever a mundane part of the creature.
Graft Flesh (Any), fly; Price 36,000 gp (on wingless creatures) or 28,000 gp (on winged creatures)
Back to Main Page → 3.5e Homebrew → Equipment → Grafts
Eiji-kunv |
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Author | Eiji-kun + |
Cost | 36,000 gp (on wingless creatures) or 28,000 gp (on winged creatures) + |
Identifier | 3.5e Equipment + |
Rating | Unrated + |
Summary | In the darkest regions of space and time strange creatures which fly through space on invisible currents. Now you can fly through the void as well. + |
Title | Void Wings + |