Difference between revisions of "Dice (3.5e Equipment)"

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(Ah I see, I had bags of 50. Still, changing the price anyway. 10gp is affordable at level 1, yes, but a big risk and big spending. And by level 2, it doesn't matter.)
 
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{{author
 
{{author
 
|author_name=Summerscythe
 
|author_name=Summerscythe
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|co-authors=Eiji-kun
 
|date_created=July 3rd 2008
 
|date_created=July 3rd 2008
|status=I'm kinda losing the wiki for this, if someone wants to wiki it up, be my guest!
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|status=Version 2.0
 
}}
 
}}
  
There are some people who use dice for gambling.  There are some people who use dice for roleplaying.  There are others though, who enchant there dice and use them for battle.
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There are some people who use dice for gambling.  There are some people who use dice for roleplaying.  There are others though, who enchant their dice and use them for battle.
  
All Dice are light exotic weapons that deal magical damage to there targets, The player makes a normal melee attack roll to determine a hit or miss, all criticals are with dice are 20/x2. The damage is a force attack, so no [[Strength]] score is addedYou must meet special prerequisites to take exotic weapon proficiencies with certain dice. A die may be further enchanted if desired.  
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All dice are exotic light weapons made out of a special, extraordinary but ultimately mundane material which deals force energy damage to their targetsThe player makes a normal ranged attack roll to determine a hit or miss. The damage is a [[SRD:Force Effect|force]] attack, but does not add your [[SRD:Strength|Strength]] modifierDice are considered ammunition, much like [[SRD:Shuriken|shuriken]]. No matter their size, they always do their listed damage.
  
<b>d4</b>
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{{3.5e Mundane Weapon
*A d4 is a four sided die.
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|weap=d4
*Deals 1d4 damage.
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|sme=e
*Cost: 500
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|ulot=l
 +
|ampt=at
 +
|cost=2
 +
|sdamage=1d4
 +
|mdamage=1d4
 +
|crit=20/x2
 +
|range=30'
 +
|weight=-
 +
|type=Force
 +
|hp=4
 +
|hardness=10
 +
}}
  
<b>d6</b>
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{{3.5e Mundane Weapon
*Prereq: You must be level 6 to take Exotic Weapon Proficiency (d6).
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|weap=d6
*A d6 is a six sided die.
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|sme=e
*Deals 1d6 damage.
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|ulot=l
*Cost: 750
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|ampt=at
 +
|cost=3
 +
|sdamage=1d6
 +
|mdamage=1d6
 +
|crit=20/x2
 +
|range=30'
 +
|weight=-
 +
|type=Force
 +
|hp=6
 +
|hardness=10
 +
}}
  
<b>d8</b>
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{{3.5e Mundane Weapon
*Prereq: You must be level 9 to take Exotic Weapon Proficiency (d8).
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|weap=d8
*A d8 is a eight sided die.
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|sme=e
*Deals 1d8 damage.
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|ulot=l
*Cost: 1000
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|ampt=at
 +
|cost=4
 +
|sdamage=1d8
 +
|mdamage=1d8
 +
|crit=20/x2
 +
|range=30'
 +
|weight=-
 +
|type=Force
 +
|hp=8
 +
|hardness=10
 +
}}
  
<b>d10</b>
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{{3.5e Mundane Weapon
*Prereq: You must be level 12 to take Exotic Weapon Proficiency (d10).
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|weap=d10
*A d10 is a ten sided die.
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|sme=e
*Deals 1d10 damage.
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|ulot=l
*Cost: 1250
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|ampt=at
 +
|cost=5
 +
|sdamage=1d10
 +
|mdamage=1d10
 +
|crit=20/x2
 +
|range=30'
 +
|weight=-
 +
|type=Force
 +
|hp=10
 +
|hardness=10
 +
}}
  
<b>d12</b>
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{{3.5e Mundane Weapon
*Prereq: You must be level 15 to take Exotic Weapon Proficiency (d12).
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|weap=d12
*A d12 is a twelve sided die.
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|sme=e
*Deals 1d12 damage.
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|ulot=l
*Cost: 1500
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|ampt=at
 
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|cost=6
<b>d20</b>
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|sdamage=1d12
*Prereq: You must be level 18 and have taken Exotic Weapon Proficiency with at least one other die to take Exotic Weapon Proficiency (d20).
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|mdamage=1d12
*A d20 is a twenty sided die.
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|crit=20/x2
*Deals 1d20 damage.
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|range=30'
*Cost: 3000
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|weight=-
 +
|type=Force
 +
|hp=12
 +
|hardness=10
 +
}}
  
 +
{{3.5e Mundane Weapon
 +
|weap=d20
 +
|sme=e
 +
|ulot=l
 +
|ampt=at
 +
|cost=10
 +
|sdamage=1d20
 +
|mdamage=1d20
 +
|crit=20/x2
 +
|range=30'
 +
|weight=-
 +
|type=Force
 +
|hp=20
 +
|hardness=10
 +
}}
  
  
 
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Back to [[Main Page]] &rarr; [[Dungeons and Dragons]] &rarr; [[3.5e Equipment|Equipment]] &rarr; [[User Mundane Weapons|Weapons]]
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{{3.5e Mundane Weapons Breadcrumb}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
[[Category:Weapon]]
 
[[Category:Weapon]]
[[Category:Exotic Weapon]]
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[[Category:Mundane]]
[[Category:Improvised Weapon]]
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[[Category:Light Weapon]]
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{{Navboxes}}
[[Category:User:Summerscythe]]
 

Latest revision as of 08:31, 19 July 2015

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Author: Summerscythe (talk)
Co-Authors: Eiji-kun
Date Created: July 3rd 2008
Status: Version 2.0
Editing: Clarity edits only please
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There are some people who use dice for gambling. There are some people who use dice for roleplaying. There are others though, who enchant their dice and use them for battle.

All dice are exotic light weapons made out of a special, extraordinary but ultimately mundane material which deals force energy damage to their targets. The player makes a normal ranged attack roll to determine a hit or miss. The damage is a force attack, but does not add your Strength modifier. Dice are considered ammunition, much like shuriken. No matter their size, they always do their listed damage.

d4

Exotic Light

Cost: 2 gp
Damage (Small): 1d4
Damage (Medium)1: 1d4
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 4
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


d6

Exotic Light

Cost: 3 gp
Damage (Small): 1d6
Damage (Medium)1: 1d6
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 6
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


d8

Exotic Light

Cost: 4 gp
Damage (Small): 1d8
Damage (Medium)1: 1d8
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 8
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


d10

Exotic Light

Cost: 5 gp
Damage (Small): 1d10
Damage (Medium)1: 1d10
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 10
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


d12

Exotic Light

Cost: 6 gp
Damage (Small): 1d12
Damage (Medium)1: 1d12
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 12
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


d20

Exotic Light

Cost: 10 gp
Damage (Small): 1d20
Damage (Medium)1: 1d20
Critical: 20/x2
Range Increment: 30
Weight2: - lbs
Type3: Force
HP4: 20
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.



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Facts about "Dice (3.5e Equipment)"
AuthorSummerscythe + and Eiji-kun +
Cost2 gp +, 3 gp +, 4 gp +, 5 gp +, 6 gp + and 10 gp +
Critical20/x2 +
Damage1d4 +, 1d6 +, 1d8 +, 1d10 +, 1d12 + and 1d20 +
Damage TypeForce +
Hardness10 +
Hit Points4 +, 6 +, 8 +, 10 +, 12 + and 20 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range30' +
RatingUnrated +
SizeLight +
TitleDice +
Weight- +