Difference between revisions of "Dimensional Transference (3.5e Spell)"

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Your touch causes the target’s hands/claws/appendages to be enveloped in magical energy; when an attack is made with said limbs and any melee weapon they are holding, interdimensional portals appear through which the weapons enter and come out someplace else. Where they return to this dimension depends on the target; an ally effectively gains 5 feet of bonus reach from this spell, while an opponent’s attack is redirected towards another enemy of the caster in the victim’s melee threat range. If no such creature is present, or if the caster is feeling particularly troll, the victim may be forced to attack themselves instead, their weapon of choice reappearing behind them.
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Your touch causes the target’s hands/claws/appendages to be enveloped in magical energy; when an attack is made with said limbs and any melee weapon they are holding, interdimensional portals appear through which the weapons enter and come out someplace else. Where they return to this dimension depends on the target; an ally effectively gains 5 feet of bonus reach from this spell, while an opponent’s attack is redirected towards another enemy of the caster in the victim’s melee threat range. If no such creature is present, or if the caster is feeling particularly troll, the victim may be forced to attack themselves instead, their weapon of choice reappearing behind them. Dealing damage with this spell causes the spell's remaining duration to decrease by 1 round (this can be decreased multiple times per round).
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An enemy affected by this spell may resist its initial effect with a Fortitude save, and continue making new saves at the beginning of every round to break the effect if they so choose. In addition, each time an attack is redirected they may make a Reflex save  forced to avoid attacking an unintended target; the attack is still used when this occurs.
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Revision as of 21:52, 9 January 2016

Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: January 9, 2016
Status: Complete
Editing: Clarity edits only please
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Dimensional Transference
Conjuration (Teleportation)
Level: Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: One creature
Duration: 1 minute
Saving Throw: Fortitude negates
Spell Resistance: Yes

Your touch causes the target’s hands/claws/appendages to be enveloped in magical energy; when an attack is made with said limbs and any melee weapon they are holding, interdimensional portals appear through which the weapons enter and come out someplace else. Where they return to this dimension depends on the target; an ally effectively gains 5 feet of bonus reach from this spell, while an opponent’s attack is redirected towards another enemy of the caster in the victim’s melee threat range. If no such creature is present, or if the caster is feeling particularly troll, the victim may be forced to attack themselves instead, their weapon of choice reappearing behind them. Dealing damage with this spell causes the spell's remaining duration to decrease by 1 round (this can be decreased multiple times per round).

An enemy affected by this spell may resist its initial effect with a Fortitude save, and continue making new saves at the beginning of every round to break the effect if they so choose. In addition, each time an attack is redirected they may make a Reflex save forced to avoid attacking an unintended target; the attack is still used when this occurs.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 1 +
RangeTouch +
Rated ByFoxwarrior +
RatingRating Pending +
SchoolConjuration +
SubschoolTeleportation +
SummaryThe target's weapons go through portals to make attacking more or less efficient, depending on your desires. +
TitleDimensional Transference +