Difference between revisions of "Psionic Scarf (3.5e Power)"

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When you cast this spell, you flick a silk scarf at one creature within range, magically propelling it toward the target (if you have no scarf you make one out of ectoplasm). Using psychokinesis you harden the scarf considerably by impeding it in force. As a part of manifesting this power you make a ranged attack, if the attack it it target take 1d8+1 slashing damage.   
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When you manifest this power, you flick a silk scarf at one creature within range, psionically propelling it toward the target (if you have no scarf you make one out of ectoplasm). Using psychokinesis you harden the scarf considerably by impeding it in force. As a part of manifesting this power you make a ranged attack, if the attack it it target take 1d8+1 slashing damage.   
  
 
'''[[SRD:Augment|Augment]]:''' You can augment this power in one or more of the following ways.  
 
'''[[SRD:Augment|Augment]]:''' You can augment this power in one or more of the following ways.  
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1. For every additional [[SRD:Power Points|power point]] you spend, this power’s damage increases by 1d8+1 points.  
 
1. For every additional [[SRD:Power Points|power point]] you spend, this power’s damage increases by 1d8+1 points.  
  
2. For 1 additional power points you may substitute the ranged attack roll part of this power with a ranged touch attack roll.  
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2. For 1 additional power point, you may substitute the ranged attack roll part of this power with a ranged touch attack roll.  
  
3. For 2 additional power points you can have the scarf twist around it target if the attack hit, causing it to become [[SRD:Entangled|entangled]] and considered held down for 2 round and fall [[SRD:Prone|prone]]. A successful reflex save negate the prone and the target is not considered held down.  
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3. For 2 additional power points, you can have the scarf twist around its target if the attack hits, causing it to become [[SRD:Entangled|entangled]] and considered held down for 2 rounds and fall [[SRD:Prone|prone]]. A successful reflex save negates the prone and the target is not considered held down.  
  
4. For 8 additional power point you can have the scarf strangle it target, if the attack hit the targeted creature become [[SRD:Staggered|staggered]] and start for 3 round unless it succeed a fortitude save. At the end of the two round the target must make another fort save or fall at -1 hit point as if it suffocated.   
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4. For 8 additional power points, you can have the scarf strangle its target, if the attack hits, the targeted creature become [[SRD:Staggered|staggered]] for 3 rounds unless it succeeds on a fortitude save. At the end of two rounds, the target must make another fortitude save or fall to -1 hit point as if it were suffocated.   
  
5. For 12 additional power point you can have the scarf outright decapitate it target if the attack hit, the targeted creature must make a fortitude save or be decapitated and die instantly in most case (as a [[SRD:Vorpal|vorpal]] weapon).
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5. For 12 additional power points, you can have the scarf outright decapitate its target if the attack hits, the targeted creature must make a fortitude save or be decapitated and die instantly in most case (as a [[SRD:Vorpal|vorpal]] weapon).
  
 
For every two additional power points you spend on any augmentation, the DC rises by +1.
 
For every two additional power points you spend on any augmentation, the DC rises by +1.

Latest revision as of 03:24, 3 May 2018

Homebrew.png
Author: Leziad (talk)
Date Created: 5 November 2013
Status: Finished
Editing: Clarity edits only please
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Psionic Scarf
Psychokinesis [Force]
Level: Psion/Wilder 1
Display: A
Manifesting Time: 1 standard action
Range: Close
Target: One Creature or Object
Duration: Instantaneous
Saving Throw: None (see text)
Power Resistance: No
Power Points: 1


When you manifest this power, you flick a silk scarf at one creature within range, psionically propelling it toward the target (if you have no scarf you make one out of ectoplasm). Using psychokinesis you harden the scarf considerably by impeding it in force. As a part of manifesting this power you make a ranged attack, if the attack it it target take 1d8+1 slashing damage.

Augment: You can augment this power in one or more of the following ways.

1. For every additional power point you spend, this power’s damage increases by 1d8+1 points.

2. For 1 additional power point, you may substitute the ranged attack roll part of this power with a ranged touch attack roll.

3. For 2 additional power points, you can have the scarf twist around its target if the attack hits, causing it to become entangled and considered held down for 2 rounds and fall prone. A successful reflex save negates the prone and the target is not considered held down.

4. For 8 additional power points, you can have the scarf strangle its target, if the attack hits, the targeted creature become staggered for 3 rounds unless it succeeds on a fortitude save. At the end of two rounds, the target must make another fortitude save or fall to -1 hit point as if it were suffocated.

5. For 12 additional power points, you can have the scarf outright decapitate its target if the attack hits, the targeted creature must make a fortitude save or be decapitated and die instantly in most case (as a vorpal weapon).

For every two additional power points you spend on any augmentation, the DC rises by +1.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder

Leziad's Homebrew (4519 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
DescriptorForce +
DisciplinePsychokinesis +
Identifier3.5e Power +
LevelPsion/Wilder 1 +
Rated ByUndead Knave +
RatingRating Pending +
SummaryYou use your psionic power to create a scarf of pure force, chopping your opponents into pieces. +
TitlePsionic Scarf +