Difference between revisions of "User:Iskerbabble/Sandbox2"

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{{author
 
{{author
 
|author_name= Iskerbabble
 
|author_name= Iskerbabble
 +
|co-authors= The-Marksman
 
|date_created= 6/5/2019
 
|date_created= 6/5/2019
 
|status= In Progress
 
|status= In Progress
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|level= You must be a 16th level
 
|level= You must be a 16th level
 
|replaces= List
 
|replaces= List
: [[Ki_Warrior_(3.5e_Class)|Ki Warrior]] - Super Ki God
+
: [[Ki_Warrior_(3.5e_Class)|Ki Warrior]] - Super Ki God, 16th Level Master Invocation
: [[Saiyan_Warrior_(3.5e_Class)|Saiyan Warrior]] - Super Saiyan God, Super Saiyan God Super Saiyan
+
: [[Saiyan_Warrior_(3.5e_Class)|Saiyan Warrior]] - Super Saiyan God, Super Saiyan God Super Saiyan, 16th Level Master Invocation
: [[Ki_Demon_(3.5e_Class)|Ki Demon]] - Ultimate Evolution
+
: [[Ki_Demon_(3.5e_Class)|Ki Demon]] - Ultimate Evolution, 16th Level Master Invocation
 
|benefit= Mystic Form allows you to access immense power without the need to transform. Of course its raw power compared to other forms may be weaker, but Mystic Form requires no upkeep. Making this a permanent power boost with very little drawbacks.
 
|benefit= Mystic Form allows you to access immense power without the need to transform. Of course its raw power compared to other forms may be weaker, but Mystic Form requires no upkeep. Making this a permanent power boost with very little drawbacks.
  
'''Benefit 1:''' '''Attribute Bonuses:''' A character with Mystic Form gains enhancement bonuses to its Ability scores depending on its [[SRD:Hit Dice|Hit Dice]], as indicated on the table below. These bonuses, while bestowed by a god, are in fact considered non-magical bonuses and cannot be dispelled or repressed unless it specifically states it suppresses Ki energy.
+
'''Attribute Bonuses:''' A character with Mystic Form gains enhancement bonuses to its Ability scores depending on its [[SRD:Hit Dice|Hit Dice]], as indicated on the table below. These bonuses, while bestowed by a god, are in fact considered non-magical bonuses and cannot be dispelled or repressed unless it specifically states it suppresses Ki energy. And because these bonuses are enhancement type, they do '''not''' stack with Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Evolution and Honed Super Evolution forms. You can still use these transformations of course, but they would be useless, as all you would be doing is consuming ki for no benefit.  
  
'''Benefit 2:''' '''[[SRD:Speed (Creature Statistic)|Speed:]]''' Mystic Form improves its speed depending on its [[SRD:Hit Dice|Hit Dice]], as indicated on the table below. This speed boost applies to all speeds you have at the current time, be it land, swimming, flying, or any other speed. This however does not grant you those speeds, but merely improves the ones you have.
+
'''[[SRD:Speed (Creature Statistic)|Speed:]]''' Mystic Form improves its speed depending on its [[SRD:Hit Dice|Hit Dice]], as indicated on the table below. This speed boost applies to all speeds you have at the current time, be it land, swimming, flying, or any other speed. This however does not grant you those speeds, but merely improves the ones you have.
  
'''Benefit 3:''' '''[[SRD:Armor Class (Creature Statistic)|Armor Class:]]''' [[SRD:Armor Class|Natural armor]] improves by +2 (this stacks with any [[SRD:Armor Class|natural armor]] bonus the base creature has).
+
'''[[SRD:Armor Class (Creature Statistic)|Armor Class:]]''' [[SRD:Armor Class|Natural armor]] improves by +2 (this stacks with any [[SRD:Armor Class|natural armor]] bonus the base creature has).
  
'''Benefit 4:''' ''Daylight ([[SRD:Su|Su]]):'' Creatures with Mystic Form can use a ''[[SRD:Daylight|daylight]]'' effect (as the spell) at will.
+
'''Resistances'''
 
 
'''Benefit 5:''' '''Resistances'''
 
 
*Immunity to disease.
 
*Immunity to disease.
 
*Resistance to acid 10, cold 10, fire 10, sonic 10, and electricity 10.
 
*Resistance to acid 10, cold 10, fire 10, sonic 10, and electricity 10.
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*[[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell resistance]] equal to the creature’s [[SRD:Hit Dice|HD]] + 5 (maximum 30).
 
*[[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|Spell resistance]] equal to the creature’s [[SRD:Hit Dice|HD]] + 5 (maximum 30).
  
'''Benefit 6:''' '''Ascended Mystic:''' At 26th level you have used the Mystic Form enough to be draw out every last bit of your potential, rivaling even gods in you power. You now permanently gain half a Divine Rank, so your effective divine rank is 0.5 granting you some of the powers of divine beings. Note: Mystic Form does not grant you portfolios, the ability to grant spells or a divine domain. You only gain the benefits listed below.
+
'''Ascended Mystic:''' At 26th level you have used the Mystic Form enough to be draw out every last bit of your potential, rivaling even gods in power. You now permanently gain half a Divine Rank, so your effective divine rank is 0.5 granting you some of the powers of divine beings. Note: Mystic Form does not grant you portfolios, the ability to grant spells or a divine domain. You only gain the benefits listed below.
  
 
As a divine entity the Mystic's hit points increase to always grant him the maximum amount for his hit dice at all times even when not transformed. He gains a +1 Divine bonus to AC and also gains his Charisma bonus (if positive) as a deflection bonus on to AC. He no longer automatically fails any check on a natural roll of 1. He gains immunity to all Energy Drain, Ability Drain and Ability Damage. He has Energy Resistance 15/Cold and 15/Electric at all times. Hes immune to all natural and magical diseases, poisons, stunning, paralysis and instant death effects. He no longer ages and cannot die from natural causes. He no longer needs to eat, sleep or breath and can survive in the vacuum of space, though he does still need to meditate for 2 hours to regain ki pool points daily
 
As a divine entity the Mystic's hit points increase to always grant him the maximum amount for his hit dice at all times even when not transformed. He gains a +1 Divine bonus to AC and also gains his Charisma bonus (if positive) as a deflection bonus on to AC. He no longer automatically fails any check on a natural roll of 1. He gains immunity to all Energy Drain, Ability Drain and Ability Damage. He has Energy Resistance 15/Cold and 15/Electric at all times. Hes immune to all natural and magical diseases, poisons, stunning, paralysis and instant death effects. He no longer ages and cannot die from natural causes. He no longer needs to eat, sleep or breath and can survive in the vacuum of space, though he does still need to meditate for 2 hours to regain ki pool points daily
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{{underbar|DM's notes on handling Mystic|This a very powerful form, and can only be done through a god's assistance. Players should never expect powerful deities to just hand them such power without wanting something in return. The god could demand service or devotion, others might want them to go on a quest or do a task. The point being this is always something earned, not given. For a god to just give supreme power to anyone that asks would be not only completely stupid, but abhorrently irresponsible. They must prove themselves a worthy mortal to be considered for such a special ritual.
+
{{underbar|DM's notes on handling Mystic|This a very powerful form, and can only be done through a god's assistance. Players should never expect powerful deities to just hand them such power without wanting something in return. The god could demand service or devotion, others might want them to go on a quest or do a task. The point being this is always something earned, not given. For a god to just give supreme power to anyone that asks would be not only completely stupid, but abhorrently irresponsible. They must prove themselves a worthy mortal to be considered for such a special ritual.
 +
And even though this is powerful, do keep in mind that they are trading in their regular epic level transformations for this. So while this is powerful, it trades a lot of power for reliability and utility. So do not think Mystic form is all powerful, as it progresses much slower than the epic forms and has a lower cap.
 
}}
 
}}
 
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Latest revision as of 02:39, 10 June 2019

Homebrew.png
Author: Iskerbabble (talk)
Co-Authors: The-Marksman
Date Created: 6/5/2019
Status: In Progress
Editing: Clarity edits only please
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Mystic Form[edit]

Gaining Mystic Form[edit]

This ritual taps into your peak potential at the time, granting you fantastical power. To do this ritual you must remain completely still in a meditative position while the god focuses on your being for almost an entire day. If you move for any reason, you must start over. To qualify and be able to survive the ritual, you must fulfill these requirements.


Mystic Form

Sometimes also referred to as the ultimate form, this form allows you to access the peak of your current potential, giving you immense power.

Class: Ki Warrior, Saiyan Warrior, or Ki Demon.

Prerequisites: Assistance of a deity of Divine Rank of 10 or higher who has both the Divine Blessing and Alter Reality divine salient abilities.

Level: You must be a 16th level

Replaces: List

Ki Warrior - Super Ki God, 16th Level Master Invocation
Saiyan Warrior - Super Saiyan God, Super Saiyan God Super Saiyan, 16th Level Master Invocation
Ki Demon - Ultimate Evolution, 16th Level Master Invocation

Benefit: Mystic Form allows you to access immense power without the need to transform. Of course its raw power compared to other forms may be weaker, but Mystic Form requires no upkeep. Making this a permanent power boost with very little drawbacks.

Attribute Bonuses: A character with Mystic Form gains enhancement bonuses to its Ability scores depending on its Hit Dice, as indicated on the table below. These bonuses, while bestowed by a god, are in fact considered non-magical bonuses and cannot be dispelled or repressed unless it specifically states it suppresses Ki energy. And because these bonuses are enhancement type, they do not stack with Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Evolution and Honed Super Evolution forms. You can still use these transformations of course, but they would be useless, as all you would be doing is consuming ki for no benefit.

Speed: Mystic Form improves its speed depending on its Hit Dice, as indicated on the table below. This speed boost applies to all speeds you have at the current time, be it land, swimming, flying, or any other speed. This however does not grant you those speeds, but merely improves the ones you have.

Armor Class: Natural armor improves by +2 (this stacks with any natural armor bonus the base creature has).

Resistances

  • Immunity to disease.
  • Resistance to acid 10, cold 10, fire 10, sonic 10, and electricity 10.
  • Damage reduction: 8/- (if HD 20 or less) or 12/- (if HD 21 or more).
  • Spell resistance equal to the creature’s HD + 5 (maximum 30).

Ascended Mystic: At 26th level you have used the Mystic Form enough to be draw out every last bit of your potential, rivaling even gods in power. You now permanently gain half a Divine Rank, so your effective divine rank is 0.5 granting you some of the powers of divine beings. Note: Mystic Form does not grant you portfolios, the ability to grant spells or a divine domain. You only gain the benefits listed below.

As a divine entity the Mystic's hit points increase to always grant him the maximum amount for his hit dice at all times even when not transformed. He gains a +1 Divine bonus to AC and also gains his Charisma bonus (if positive) as a deflection bonus on to AC. He no longer automatically fails any check on a natural roll of 1. He gains immunity to all Energy Drain, Ability Drain and Ability Damage. He has Energy Resistance 15/Cold and 15/Electric at all times. Hes immune to all natural and magical diseases, poisons, stunning, paralysis and instant death effects. He no longer ages and cannot die from natural causes. He no longer needs to eat, sleep or breath and can survive in the vacuum of space, though he does still need to meditate for 2 hours to regain ki pool points daily


HD Enhancement Bonuses and Other Bonuses
16-17 +14 Str, +14 Dex, +2 Con, +2 Wis, +40ft Movement Speed
18-19 +16 Str, +16 Dex, +2 Con, +2 Wis, +40ft Movement Speed
20-21 +18 Str, +18 Dex, +4 Con, +4 Wis, +60ft Movement Speed
22-23 +20 Str, +20 Dex, +4 Con, +4 Wis, +60ft Movement Speed
24-25 +22 Str, +22 Dex, +6 Con, +6 Wis, +80ft Movement Speed
26-27 +26 Str, +26 Dex, +6 Con, +6 Wis, +80ft Movement Speed
Ascended Mystic
28-29 +28 Str, +28 Dex, +8 Con, +8 Wis, +100ft Movement Speed
30 +30 Str, +30 Dex, +10 Con, +10 Wis, +100ft Movement Speed


DM's notes on handling Mystic
This a very powerful form, and can only be done through a god's assistance. Players should never expect powerful deities to just hand them such power without wanting something in return. The god could demand service or devotion, others might want them to go on a quest or do a task. The point being this is always something earned, not given. For a god to just give supreme power to anyone that asks would be not only completely stupid, but abhorrently irresponsible. They must prove themselves a worthy mortal to be considered for such a special ritual.

And even though this is powerful, do keep in mind that they are trading in their regular epic level transformations for this. So while this is powerful, it trades a lot of power for reliability and utility. So do not think Mystic form is all powerful, as it progresses much slower than the epic forms and has a lower cap.


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