Difference between revisions of "Accursed Smite (3.5e Maneuver)"
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(The text omitted the quantity of the penalty, I just added it as described in the summary) |
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|summary=Creature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks | |summary=Creature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks | ||
|fluff=Invoking its divine judgment, you plead to your god to curse your foe for all eternity. | |fluff=Invoking its divine judgment, you plead to your god to curse your foe for all eternity. | ||
− | |text=As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a [[Will]] save with a [[DC]] equal to 13 + your [[Strength]] or [[Charisma]] modifier (whichever is higher) or suffer a permanent penalty to all [[SRD:Attack_Roll|attack rolls]], [[SRD:Saving_Throw|saving throws]], [[SRD:Using_Skills#Skill_Checks|skill]] and [[SRD:Using_Skills#Ability_Checks|ability checks]], in addition to the normal effects of a smite. | + | |text=As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a [[Will]] save with a [[DC]] equal to 13 + your [[Strength]] or [[Charisma]] modifier (whichever is higher) or suffer a permanent -4 penalty to all [[SRD:Attack_Roll|attack rolls]], [[SRD:Saving_Throw|saving throws]], [[SRD:Using_Skills#Skill_Checks|skill]] and [[SRD:Using_Skills#Ability_Checks|ability checks]], in addition to the normal effects of a smite. |
This maneuver is a [[SRD:Special_Abilities_Overview#Supernatural|supernatural ability]]. | This maneuver is a [[SRD:Special_Abilities_Overview#Supernatural|supernatural ability]]. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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{{3.5e Champion's Might Maneuver Breadcrumb}} | {{3.5e Champion's Might Maneuver Breadcrumb}} | ||
− | [[Category:3.5e]] | + | [[Category:3.5e]] |
[[Category:User]] | [[Category:User]] | ||
[[Category:Maneuver]] | [[Category:Maneuver]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 00:09, 14 December 2020
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Champion's Might (Strike) | |
Level: | 3 |
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Prerequisite: | One Champion’s Might maneuver, smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Permanent |
Saving Throw: | Will negates |
As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 13 + your Strength or Charisma modifier (whichever is higher) or suffer a permanent -4 penalty to all attack rolls, saving throws, skill and ability checks, in addition to the normal effects of a smite.
This maneuver is a supernatural ability.
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Facts about "Accursed Smite (3.5e Maneuver)"
Article Balance | High + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 3 + |
Rating | Undiscussed + |
Summary | Creature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks + |
Title | Accursed Smite + |
Type | Strike + |