Difference between revisions of "Elemental Weapon (5e)"

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(Franken Kesey moved page Elemental Weapon (5e) to SRD5:Elemental Weapon: Moved to standard notation)
 
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#REDIRECT [[SRD5:Elemental Weapon]]
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{{5epointer|Player's Handbook (5e)}}
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{{5e Spell Pointer
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|name=Elemental Weapon  
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|sorttext=
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|pub=Player's Handbook (5e) <!--Publication-->
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|level=3 <!--0 for cantrip-->
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|school=Transmutation <!-- Conjuration, Evocation, etc. -->
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|ritual=  <!-- y if ritual-->
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|casttime=action <!-- action, bonus, reaction, minute, hour, {freeform} -->
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|casttext= <!-- text after casting time, ex. reaction condition -->
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|range=Touch <!-- 60 feet -->
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|comp= V, S<!-- V, S, M -->
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|material= <!--{freeform} diamond worth 50gp-->
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|concentration=y <!--y or blank-->
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|dur=up to 1 hour <!-- duration Instantaneous, 1 round, 1 hour, etc.-->
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|scales=y <!-- blank if false, "true" if scalable -->
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|summary=You make a weapon temporarily become a {{srd5lc|Magic Weapon}} that does {{srd5lc|Acid}}, {{srd5lc|Cold}}, {{srd5lc|Fire}}, {{srd5lc|Lightning}}, or {{srd5lc|Thunder}} damage. <!--unofficial description of spell effects-->
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|casters=Artificer, Druid, Paladin, Ranger
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|canon=true
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}}
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==Sources and Notes==
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* {{Cite Pub|Player's Handbook (5e)|pages=208, 237}}
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:* expanded caster list in:
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:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}
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:** {{Cite Pub|Tasha's Cauldron of Everything|pages=35, 57}}
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<references />
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{{5e Footer|Spell}}
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{{navboxes}}

Latest revision as of 18:47, 23 December 2020

 5th edition (2014) Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Elemental Weapon is a spell for 5th edition published in Player's Handbook (5e).


5e Spell Elemental Weapon  (pointer)
3rd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour
Casters: Artificer, Druid, Paladin, Ranger

Unofficial Description: You make a weapon temporarily become a magic weapon that does acid, cold, fire, lightning, or thunder damage.


Sources and Notes[edit]


Back to Main Page5x5e5e Spells

Facts about "Elemental Weapon (5e)"
Action TypeAction +
AuthorPlayer's Handbook (5e) +
Canontrue +
CasterArtificer +, Druid +, Paladin + and Ranger +
ComponentV + and S +
Level3 +
Pointertrue +
PublicationPlayer's Handbook (5e) +
RangeTouch +
SchoolTransmutation +
SummaryYou make a weapon temporarily become a magic weapon that does acid, cold, fire, lightning, or thunder damage.

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