Difference between revisions of "Psyker (3.5e NPC Class)"

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'''{{Anchor|Spells}}:''' A psyker is a spontaneous [https://www.d20pfsrd.com/alternative-rule-systems/occult-adventures/psychic-magic/ psychic spellcaster]. A psyker's key spellcasting ability score is her [[Wisdom]], determining her bonus spells per day, the highest spell level she can cast and her spell's DCs. A psyker has a small reserve of spells known, much like a sorcerer. A psyker choose their spells from the [https://www.d20pfsrd.com/magic/spell-lists-and-domains/psychic/ psychic] list.
 
'''{{Anchor|Spells}}:''' A psyker is a spontaneous [https://www.d20pfsrd.com/alternative-rule-systems/occult-adventures/psychic-magic/ psychic spellcaster]. A psyker's key spellcasting ability score is her [[Wisdom]], determining her bonus spells per day, the highest spell level she can cast and her spell's DCs. A psyker has a small reserve of spells known, much like a sorcerer. A psyker choose their spells from the [https://www.d20pfsrd.com/magic/spell-lists-and-domains/psychic/ psychic] list.
  
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! rowspan="2" | Level || colspan="10" | Spells Known
 
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'''{{Anchor|Untrained}} {{Ex}}:''' A psyker has great psychic potential, albeit unharnessed and unchained. Whenever she cast a psyker spell, that spell has a 15% failure chance.  
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'''{{Anchor|Untrained}} {{Ex}}:''' A psyker has great psychic potential, albeit unharnessed and unchained. Whenever she cast a psyker spell of 1st level or higher, that spell has a 15% failure chance.
 +
 
 +
'''{{Anchor|Power Surge}} {{Su}}:''' At 3rd level a psyker is able to draw more power for her spells, she can increase the DC and caster level of any psyker spell she cast by +1. However if she does so she increases the spell's failure chance by 10% which stacks with the Untrained class feature and carries the same consequences. Upon failing to cast a spell when using Power Surge, the psyker take 1 point of [[Wisdom]] [[SRD:Ability Burn|Burn]].
  
'''{{Anchor|Power Surge}} {{Su}}:''' At 3rd level a psyker is able to draw more power for her spells, she can increase the DC and caster level of any psyker spell she cast by +1. However if she does so she increases the spell's failure by 10%. At 6th level and each 6 levels thereafter she increases the bonus granted by Power Surge by +1, each increase of 1 also increases the failure chance by 10%. She may augment her spells less than normal with power surge to have a lower failure chance whenever she uses it.
+
At 6th level and each 6 levels thereafter she increases the bonus granted by Power Surge by +1, each increase of 1 also increases the failure chance by 10%. She may augment her spells less than normal with power surge to have a lower failure chance whenever she uses it.
  
  

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An individual with psychic powers that is either under-trained or unstable.

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1



Alternate Magic Minor

Psyker[edit]

A psyker is an untrained individual with psychic potential, having access to psychic spells and occult skill unlock. However their lack of training leaves their power to be quite unreliable. They usually live in squalor, rejected because of oddities about them. However, sometimes they find themselves able to make a living for themselves, using their misunderstood power as fortune tellers or other esoteric professions. Some psykers have class level in warrior, or even proper class level.

Usually upon receiving sufficient training, a psyker will become a psychic. Some psyker's powers are too unstable to become properly trained however.

Making a Psyker[edit]

A psyker is much like a psychic, except weaker and prone to spontaneous failures. They act much like other spellcasters, relying on their innate power for defense.

Starting Age: Simple.

Table: The Psyker

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spells
Fort Ref Will 0 1st 2nd 3rd 4th 5th
1st +0 +0 +0 +2 Untrained 3 2
2nd +1 +0 +0 +3 3 2
3rd +1 +1 +1 +3 Power Surge +1 4 3
4th +2 +1 +1 +4 4 3 1
5th +2 +1 +1 +4 4 3 1
6th +3 +2 +2 +5 Power Surge +2 4 3 2
7th +3 +2 +2 +5 5 4 2
8th +4 +2 +2 +6 5 4 2 1
9th +4 +3 +3 +6 5 4 3 1
10th +5 +3 +3 +7 5 4 3 2
11th +5 +3 +3 +7 5 4 3 2
12th +6/+1 +4 +4 +8 Power Surge +3 5 5 3 2 1
13th +6/+1 +4 +4 +8 5 5 3 3 1
14th +7/+2 +4 +4 +9 5 5 4 3 2
15th +7/+2 +5 +5 +9 5 5 4 3 2
16th +8/+3 +5 +5 +10 5 5 4 3 2 1
17th +8/+3 +5 +5 +10 5 5 4 4 3 1
18th +9/+4 +6 +6 +11 Power Surge +4 5 5 4 4 3 2
19th +9/+4 +6 +6 +11 5 5 5 4 3 3
20th +10/+5 +6 +6 +12 5 5 5 4 4 4

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Speak Language (None), Spot (Wis), Survival (Wis), Swim (Str).

Class Features[edit]

All of the following are class features of the Psyker.

Weapon and Armor Proficiency: A psyker is proficient with simple weapons but no armor or shield.

Spells: A psyker is a spontaneous psychic spellcaster. A psyker's key spellcasting ability score is her Wisdom, determining her bonus spells per day, the highest spell level she can cast and her spell's DCs. A psyker has a small reserve of spells known, much like a sorcerer. A psyker choose their spells from the psychic list.

Table: Bard Spells Known
Level Spells Known
0 1st 2nd 3rd 4th 5th 6th
1st 4
2nd 5 2
3rd 6 3
4th 6 3 2
5th 6 4 3
6th 6 4 3
7th 6 4 4 2
8th 6 4 4 3
9th 6 4 4 3
10th 6 4 4 4 2
11th 6 4 4 4 3
12th 6 4 4 4 3
13th 6 4 4 4 4 2
14th 6 4 4 4 4 3
15th 6 4 4 4 4 3
16th 6 5 4 4 4 4 2
17th 6 5 5 4 4 4 3
18th 6 5 5 5 4 4 3
19th 6 5 5 5 5 4 4
20th 6 5 5 5 5 5 4

Untrained (Ex): A psyker has great psychic potential, albeit unharnessed and unchained. Whenever she cast a psyker spell of 1st level or higher, that spell has a 15% failure chance.

Power Surge (Su): At 3rd level a psyker is able to draw more power for her spells, she can increase the DC and caster level of any psyker spell she cast by +1. However if she does so she increases the spell's failure chance by 10% which stacks with the Untrained class feature and carries the same consequences. Upon failing to cast a spell when using Power Surge, the psyker take 1 point of Wisdom Burn.

At 6th level and each 6 levels thereafter she increases the bonus granted by Power Surge by +1, each increase of 1 also increases the failure chance by 10%. She may augment her spells less than normal with power surge to have a lower failure chance whenever she uses it.



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Leziad's Homebrew (4510 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionPoor +
Class AbilityAlternate Magic +
Class Ability ProgressionMinor +
Fortitude Save ProgressionPoor +
Identifier3.5e NPC Class +
Length20 +
Minimum Level1 +
RatingUndiscussed +
Reflex Save ProgressionPoor +
SkillAppraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Gather Information +, Heal +, Hide +, Intimidate +, Jump +, Listen +, Move Silently +, Open Lock +, Perform +, Profession +, Search +, Sense Motive +, Speak Language +, Spot +, Survival + and Swim +
Skill Points2 +
SummaryAn individual with psychic powers that is either under-trained or unstable. +
TitlePsyker +
Will Save ProgressionGood +