Difference between revisions of "Gamcicca (3.5e Race)"

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{{author
 
{{author
 
|author_name=the bluez in the dungeon
 
|author_name=the bluez in the dungeon
|date_created=18/03/2023
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|date_created=26th July 2023
 
|status=Complete
 
|status=Complete
 
}}
 
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Gamciccas wear colorful and modern clothes, like t-shirts, hoodies, sneakers and shorts, or at least fancy and stylish garments for their time period.
 
Gamciccas wear colorful and modern clothes, like t-shirts, hoodies, sneakers and shorts, or at least fancy and stylish garments for their time period.
 +
 +
They do not age, in the sense that they don't become weaker, but neither they grow in wisdom and knowledge.
 +
 +
Gamciccas are males and females, but they don't reproduce sexually (though they may still have intercourse), but rather two gamciccas remove a small piece of their body and mix it with the other's. Then, one of them is elected as the chewer and must chew on the gum for a month, at the end of which the gum is spitted out and has become a baby gamcicca. The offspring grows faster than a human child and rapidly frees the parents from the responsability.
  
 
===Relations===
 
===Relations===
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===Religion===
 
===Religion===
  
They often pay respect to deities of fire, love and healing.
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Most gamciccas look at religion with a smrk on their face, but some may have a pious side. Most of them follow deities of laughter, leisure time and trickery.
  
 
===Language===
 
===Language===
  
They know Ignan as an innate language, and Common for the purpose of trading their services with other people.
+
They have universally adopted the Common language, but they adorned it with juvenile neologisms.
  
 
===Names===
 
===Names===
  
They have meaingful names, that reminds of nurturing and passion.
+
They adopt very human names (only the cool ones), but usually add a nickname or street name to it.
  
 
===Racial Traits===  
 
===Racial Traits===  
  
 
{{3.5e Racial Traits
 
{{3.5e Racial Traits
|name=Agni
+
|name=Gamcicca
 +
 
 +
|attribbonus1=+2
 +
|attrib1=Charisma
 +
 
 +
|attribfluff=They are the coolest in town!
  
 
|type=Humanoid
 
|type=Humanoid
|subtype=Spiritfolk
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|subtype=Gamcicca
|typefluff=Fire-related humanoids, probably the descendant of the mixed fey and mortal offspring.
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|typefluff=
  
 
|size=Medium
 
|size=Medium
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|othermove=
 
|othermove=
  
|specialtext1=Being descedants of fire beings, they have some trait of fire creatures. They count as if having the [[SRD:Fire Subtype|Fire subtype]] for the purpose of requirements and are always under the effects of [[SRD:Endure Elements|''endure elements'']] (cold only). They have Fire resistance 5.
+
|specialtext5=They have inflatable tongues, which can be used as a balloon or buoy-like device. By deploying it as an immediate action, they may inflate it with air and it can either reduce the double the distance they may fall without taking damage, or, if underwater, make them ascend at 20 feet of speed (or add 20 feet to their swim speed to ascend).
|special1=Fire Affinity
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|special5=Gum Tongue
|specialtype1=Ex
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|specialtype5=Ex
  
|specialtext2=By concentrating their internal heat, they may make a melee touch attack as a standard action to convert 1d6 + their Charisma or Wisdom modifier<ref>Choose one at character creation</ref> of suffered lethal damage into non-lethal damage on the recipient. They may use this on themselves as a swift action.
+
|specialtext6=Their rubbery body gives them protection against crushing. They halve the damage they suffer due to falling and crushing effects. They also have damage reduction 1/piercing and slashing and [[Damage Susceptibility (3.5e Creature Ability)|damage susceptibility]] 1 against piercing and slashing damage.
|special2=Soothing Warmth
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|special6=Rubber Body
|specialtype2=Ex
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|specialtype6=
  
|specialtext3=Once per day, an agni may lay with another creature for at least an hour, to give it solace through its body's warmth. The creature is relieved of fear effects, paralysis, long-term effects of cold and frost (except for lethal damage), fatigue and exhaustion, confusion, sickness and nausea. A target which has no such negative conditions gains a +1 morale bonus to attacks, damage, skill and ability checks, saves and spellcaster checks for the entire next day, and can use a swift action to gain instead a +3 morale bonus to a single of those roll, ending the effect on itself. An agni can't lay with itself. Those that lay with an agni share its resistance against cold weather.
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|specialtext2=They gain a +1 in saves against negative morale effects and fear. They treat [[Perform]] as class skill and may use it instead of [[Bluff]], [[Diplomacy]] or [[Intimidate]] checks if appropriate.
|special3=Warm Solace
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|special2=Cool Vibes
|specialtype3=Ex
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|specialtype2=
 +
 
 +
|specialtext7=They have either a [[Bicycle (3.5e Equipment)|bicycle]], a [[Wheelboard (3.5e Equipment)|wheelboard]] or a pair of [[Wheelshoes (3.5e Equipment)|wheelshoes]] as part of their starting gear.
 +
|special7=Wheeled
 +
|specialtype7=
  
|specialtext4=Once per day, as a move action which doesn't provoke attacks of opportunity, an agni may increase its body temperature to gain the following benefits: it gets another saving throw against any disease or poison currently affecting it; anyone striking it in melee without a reach weapon suffers non-lethal fire damage equal to its Soothing Warm racial feature, as does anyone struck in melee by the agni with a non-reach weapon; it adds +1 to any die it rolls when inflicting fire damage and a +1 to the DC of any fire effect it produces. This effect lasts for one minute and aftewards the agni loses the ability to use its Soothing Warm, until it rests for 8 hours.
+
|specialtext4=Gamciccas have bodies made of gum. This makes them particularly easy to eat and gives them a -2 to saves against being swallowed. They also don't age, and so never accrue bonuses or penalties due to age, but they still die when their time comes.
|special4=Overheat
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|special4=Gum Flesh
|specialtype4=Ex
+
|specialtype4=
  
|specialtext5=Agni gain a racial +2 against diseases and poisons.
+
|specialtext1=Their soft texture makes them very bouncy. They have a +2 racial bonus to [[Jump]] checks and they count as being one size larger for the purpose of high jumps. If they keep jumping with the next action after a jump, they increase their racial bonus by one for each jump, up to +6, and they count as if having cleared at least 20 feet before jumping.
|special5=Body Heat
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|special1=Bouncy
|specialtype5=
+
|specialtype1=
  
|specialtext6=Agni gain a racial +2 to [[Diplomacy]] and [[Heal]] checks, and treat [[Heal]] as a class skill always.
+
|specialtext3=Gamciccas have elastic limbs due to their unique composition. They can manipulate objects, but not attack, as if they had reach. They may also elongate their legs to gain height, growing by half their actual height. Doing so is a free action. They count as one size smaller for the purpose of squeezing in tight spaces.
|special6=Lover's Arts
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|special3=Elastic Limbs
|specialtype6=
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|specialtype3=Ex
  
|autolanguage=Common, Ignan
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|autolanguage=Common
 
|bonuslanguage=Any, except for secret ones
 
|bonuslanguage=Any, except for secret ones
|favoredclass=Bard or Cleric
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|favoredclass=Bard
 
|la=0
 
|la=0
 
|ecl=1
 
|ecl=1
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|fWeightMod=<!-- female weight modifier --}}
 
|fWeightMod=<!-- female weight modifier --}}
 
--->
 
--->
 +
 
=== Racial Options ===
 
=== Racial Options ===
  
 
====Feats====
 
====Feats====
  
* [[Warm Harem (3.5e Feat)|Warm Harem]]  
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* [[Chew Gam Style (3.5e Feat)|Chew Gam Style]]
  
* [[Purifying Heat (3.5e Feat)|Puryfing Heat]]
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* [[Gamball (3.5e Feat)|Gamball]]
 
 
* [[Searing Heat (3.5e Feat)|Searing Heat]]
 
  
 +
<!---
 
=== Pathfinder Options ===
 
=== Pathfinder Options ===
In Pathfinder games, agni have a +2 to Charisma.
+
--->
 
----
 
----
 
{{3.5e Races Breadcrumb}}
 
{{3.5e Races Breadcrumb}}

Latest revision as of 13:52, 17 November 2023

Homebrew.png
Author: the bluez in the dungeon (talk)
Date Created: 26th July 2023
Status: Complete
Editing: Clarity edits only please
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Gamcicca[edit]

A race of humanoids made out of a rubbery, gum-like flesh, with a strong pink skin color.

Personality[edit]

They are playful, cool people, which lives life to the fullest, spending their time in group playing music, skateboarding, making graffiti, going to grand shops to hang out.

They love modern and cool music, and act very much as teens and young adults almost all their life, especially thanks to their very slow aging.

Physical Description[edit]

Gamciccas are basically humanoids with cartoonish limbs and proportions, their flesh is made of a gum-like substance, which gives them a colorful, glossy pink appearance.

They have big, expressive eyes and mostly round features. They are usually lean and a bit short, but not much evident muscular structure.

Gamciccas wear colorful and modern clothes, like t-shirts, hoodies, sneakers and shorts, or at least fancy and stylish garments for their time period.

They do not age, in the sense that they don't become weaker, but neither they grow in wisdom and knowledge.

Gamciccas are males and females, but they don't reproduce sexually (though they may still have intercourse), but rather two gamciccas remove a small piece of their body and mix it with the other's. Then, one of them is elected as the chewer and must chew on the gum for a month, at the end of which the gum is spitted out and has become a baby gamcicca. The offspring grows faster than a human child and rapidly frees the parents from the responsability.

Relations[edit]

Their constant ironic talk, and tendency towards lazyness and juvenile activities doesn't make them welcome in most societies, but they manage to find their spot into more open cultures, like humans, elves, gnomes and sometimes halflings.

Alignment[edit]

Gamciccas are chaotic at heart, but that doesn't mean that they are unpredictable agents of chaos, who destroy or wreak avoc everywhere.

They are mostly content with conducting playful lives and may just add a bit of mischief into the mix, just for fun.

There are more good or neutral gamciccas than there are evil ones.

Lands[edit]

They live among people that accept their lifestyle and usual behaviour. They prefer by long urban environments, and always try to avoid living in more rural settlements.

Religion[edit]

Most gamciccas look at religion with a smrk on their face, but some may have a pious side. Most of them follow deities of laughter, leisure time and trickery.

Language[edit]

They have universally adopted the Common language, but they adorned it with juvenile neologisms.

Names[edit]

They adopt very human names (only the cool ones), but usually add a nickname or street name to it.

Racial Traits[edit]

  • +2 Charisma: They are the coolest in town!
  • Humanoid (Gamcicca) 
  • Medium: As a Medium creature, a gamcicca has no special bonuses or penalties due to its size.
  • Gamcicca base land speed is 30 feet.  
  • Bouncy: Their soft texture makes them very bouncy. They have a +2 racial bonus to Jump checks and they count as being one size larger for the purpose of high jumps. If they keep jumping with the next action after a jump, they increase their racial bonus by one for each jump, up to +6, and they count as if having cleared at least 20 feet before jumping. 
  • Cool Vibes: They gain a +1 in saves against negative morale effects and fear. They treat Perform as class skill and may use it instead of Bluff, Diplomacy or Intimidate checks if appropriate. 
  • Elastic Limbs (Ex): Gamciccas have elastic limbs due to their unique composition. They can manipulate objects, but not attack, as if they had reach. They may also elongate their legs to gain height, growing by half their actual height. Doing so is a free action. They count as one size smaller for the purpose of squeezing in tight spaces. 
  • Gum Flesh: Gamciccas have bodies made of gum. This makes them particularly easy to eat and gives them a -2 to saves against being swallowed. They also don't age, and so never accrue bonuses or penalties due to age, but they still die when their time comes. 
  • Gum Tongue (Ex): They have inflatable tongues, which can be used as a balloon or buoy-like device. By deploying it as an immediate action, they may inflate it with air and it can either reduce the double the distance they may fall without taking damage, or, if underwater, make them ascend at 20 feet of speed (or add 20 feet to their swim speed to ascend). 
  • Rubber Body: Their rubbery body gives them protection against crushing. They halve the damage they suffer due to falling and crushing effects. They also have damage reduction 1/piercing and slashing and damage susceptibility 1 against piercing and slashing damage. 
  • Wheeled: They have either a bicycle, a wheelboard or a pair of wheelshoes as part of their starting gear.
  • Automatic Languages: Common
  • Bonus Languages: Any, except for secret ones
  • Favored Class: Bard
  • Level Adjustment: +0
  • Effective Character Level: 1

Racial Options[edit]

Feats[edit]


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Facts about "Gamcicca (3.5e Race)"
Authorthe bluez in the dungeon +
Effective Character Level1 +
Favored ClassBard +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Charisma +
RatingUndiscussed +
SizeMedium +
SubtypeGamcicca +
SummaryA race of humanoids made out of a rubbery, gum-like flesh, with a strong pink skin color. +
TitleGamcicca +
TypeHumanoid +