Difference between revisions of "Shield Spell (One)"
m |
m (class tags - UA 2023 Bastions and Cantrips) |
||
Line 1: | Line 1: | ||
− | {{ambiguous|Shield}} | + | <div class="grid-container-std"> |
− | {{Onevaried|noncanon=true|ua=true}} | + | <div class="bctop">{{backto|{{One|Spell}}}}</div> |
+ | <div class="notice">{{ambiguous|Shield}}</div> | ||
+ | <div class="badge">{{Onevaried|noncanon=true|ua=true|sources=SRD5, UA23BaC}}</div> | ||
+ | <div class="gi-main"> | ||
{{One Spell | {{One Spell | ||
|name=Shield<!-- name of spell--> | |name=Shield<!-- name of spell--> | ||
|sorttext=Shield Spell | |sorttext=Shield Spell | ||
− | |refs={{SRD5ref}} | + | |refs={{SRD5ref}} <ref name="ua23bac">class tags — {{Cite Pub|UA 2023 Bastions and Cantrips}}</ref> |
|level=1<!-- level of spell, 0-9. please use 0 for cantrips. --> | |level=1<!-- level of spell, 0-9. please use 0 for cantrips. --> | ||
− | |list= | + | |list=Sorcerer, Wizard |
|school=Abjuration<!-- spell school name only; ex: Transmutation --> | |school=Abjuration<!-- spell school name only; ex: Transmutation --> | ||
|ritual=<!-- if this can be cast as a ritual, please set this equal to "ritual", without the quotes. else delete this line.--> | |ritual=<!-- if this can be cast as a ritual, please set this equal to "ritual", without the quotes. else delete this line.--> | ||
Line 21: | Line 24: | ||
}} | }} | ||
+ | </div><!--gi-main--> | ||
+ | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
− | {{ | + | {{One Playtest}} |
− | {{One Footer|Spell, UA}} | + | {{One Footer|Spell, UA|Varied}} |
+ | </div><!--source--> | ||
+ | </div><!--grid-container-std--> | ||
{{navboxes}} | {{navboxes}} |
Revision as of 19:44, 30 November 2023
![]() |
This article is about Shield |
For other uses of Shield, see Shield (disambiguation). |
Shield [SRD5 OGL/CC-BY] [1] [2] (Spell)
Level: 1st-level
Class List: Sorcerer, Wizard
School: Abjuration
Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell.
Range: Self
Components: V, S
Duration: 1 round
Scales: False
An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.
Sources and Notes
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e) Wizards of the Coast. Licensed: CC-BY.
- ↑ class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Main Page → One D&D → Spell
Main Page → One D&D → Unearthed Arcana
Template:One Varied Breadcrumb