Difference between revisions of "Traceur (3.5e Feat)"

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<onlyinclude>{{3.5e Feat
 
<onlyinclude>{{3.5e Feat
 
|name=Traceur
 
|name=Traceur
|types=Archetype, Tactical
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|types=Archetype
 
|summary=You can do parkour, that what being a traceur mean.
 
|summary=You can do parkour, that what being a traceur mean.
 
|prereqs=
 
|prereqs=
|fluff=
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|fluff=You jump from building to building, in alleyway to rooftop and whatever.
|benefit=Archetype Feats grant benefits based on HD:
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|benefit=Archetype Feats grant benefits based on Character Level:
* '''1 HD''': You may use your [[Dexterity]] modifier when using the [[SRD:Climb Skill|Climb]] and [[SRD:Jump Skill|Jump]] skill instead of your [[Strength]] modifier. You always count as having a running start when jumping and you can hop up (see the Jump skill description) onto any object shorter than your height without a Jump check. Additionally you gain access to the ''Back on your Feet'' and ''Running Tumble'' tactical maneuvers:
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* '''Character Level 1st''': You always count as having a running start when jumping and you can hop up (see the Jump skill description) onto any object shorter than your height without a Jump check and get up from prone as a free action without provoking an attack of opportunity. You gain automatic full ranks in [[SRD:Balance Skill|Balance]], [[SRD:Climb Skill|Climb]] and [[SRD:Tumble Skill|Tumble]] and they are always class skill for you, if you had ranks in those skill they are reimbursed.
:* ''Back on your Feet:'' You may stand up from [[SRD:Prone|Prone]] as a swift action which do not provoke attacks of opportunity.
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* '''Character Level 3rd''': You move extremely quickly and proficiently, you gain a +10 increase to your land speed, the benefits of the [[SRD:Run (Feat)|Run]] feat. Additionally you gain the ability to automatically make the first 10 feet of any [[SRD:Climb Skill|Climb]], [[SRD:Tumble Skill|Tumble]] or [[SRD:Jump Skill|Jump]] at your full movement speed and without the need to roll. You may do so even multiple times in the same movement, although any consecutive movement more than 10 feet require her to make the checks and slow down as appropriated.  
:* ''Running Tumble:'' You may make a [[SRD:Tumble Skill|Tumble]] checks when you take a [[SRD:Run|Run]] action, however you take -10 penalty when doing so (which is cancelled by the 3 HD benefit).
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* '''Character Level 8th''': You gain the benefits of the [[Dash (3.5e Feat)|Dash]] feat.
* '''3 HD''': You move extremely quickly and proficiently, you gain a +10 increase to your land speed, the benefits of the [[SRD:Run (Feat)|Run]] feat and may use the [[SRD:Balance|Balance]], [[SRD:Climb|Climb]], [[SRD:Tumble Skill|Tumble]] skills quickly with no penalty (such as moving at full speed when tumbling or making an accelerated climbing check) or increase in DC of your check. Additionally you gain access to the ''Rebound'' and ''Wall Jumping'' tactical maneuvers:
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* '''Character Level 15th''': You no longer provoke any attacks of opportunity from movement, whenever you move you increase the distance you by 5 feet per level or up to twice it original distance (even 5-feet steps), whichever is lower.  
:* ''Rebound:'' When you are forcefully moved, such as being the victim of a [[SRD:Awesome Blow|Awesome Blow]] or [[SRD:Bull Rush|Bull Rush]] and you impact a vertical surface you may make a [[SRD:Jump Skill|Jump]] check as a immediate action, moving the full distance of your jump and possibly avoiding any damage from the impact or even propel you in a different direction.
 
:* ''Wall Jumping:'' You gain the [[Double Jump (3.5e Creature Ability)|Double Jump]] extraordinary special ability, although it only work if you are adjacent to a vertical surface.  You may make a single Double Jump per round per 4 ranks in [[SRD:Jump Skill|Jump]] you have.
 
* '''8 HD''': You may perform any move action as a swift action, however when doing so the distance you would travel is halved.
 
* '''15 HD''': You no longer halves your movement when using the a move action as a swift action.
 
 
|example=
 
|example=
 
|normal=
 
|normal=
|special=If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
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|special=If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites. This feat counts as {{Property Link|Feat Replaces|SRD:Run (Feat)|Run}} for the purpose of meeting prerequisites.  
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Latest revision as of 05:24, 8 January 2021

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Author: Leziad (talk)
Date Created: 7th march 2016
Status: Finished
Editing: Clarity edits only please
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Traceur [Archetype] You jump from building to building, in alleyway to rooftop and whatever.Benefit: Archetype Feats grant benefits based on Character Level:

  • Character Level 1st: You always count as having a running start when jumping and you can hop up (see the Jump skill description) onto any object shorter than your height without a Jump check and get up from prone as a free action without provoking an attack of opportunity. You gain automatic full ranks in Balance, Climb and Tumble and they are always class skill for you, if you had ranks in those skill they are reimbursed.
  • Character Level 3rd: You move extremely quickly and proficiently, you gain a +10 increase to your land speed, the benefits of the Run feat. Additionally you gain the ability to automatically make the first 10 feet of any Climb, Tumble or Jump at your full movement speed and without the need to roll. You may do so even multiple times in the same movement, although any consecutive movement more than 10 feet require her to make the checks and slow down as appropriated.
  • Character Level 8th: You gain the benefits of the Dash feat.
  • Character Level 15th: You no longer provoke any attacks of opportunity from movement, whenever you move you increase the distance you by 5 feet per level or up to twice it original distance (even 5-feet steps), whichever is lower.

Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites. This feat counts as Run for the purpose of meeting prerequisites.


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Facts about "Traceur (3.5e Feat)"
Article BalanceHigh +
AuthorLeziad +
Feat ReplacesRun +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou can do parkour, that what being a traceur mean. +
TitleTraceur +
TypeArchetype +