Difference between revisions of "SRD5:Periapt of Wound Closure"
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|name=Periapt of Wound Closure <!-- name of magic item --> | |name=Periapt of Wound Closure <!-- name of magic item --> | ||
|sorttext= <!--blank, or category sort--> | |sorttext= <!--blank, or category sort--> | ||
+ | |refs={{SRD5ref}} | ||
|type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | |type=Wondrous Item <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | ||
|typenote= <!-- Note following type. ex. ammunition --> | |typenote= <!-- Note following type. ex. ammunition --> | ||
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|desc=While you wear this pendant, you {{srd5lc|Stabilize}} whenever you are [[SRD5:Death|dying]] at the start of your {{srd5lc|Turn}}. In addition, whenever you roll a {{SRD5|Hit Die}} to regain {{srd5lc|Hit Point}}s, double the number of hit points it restores. | |desc=While you wear this pendant, you {{srd5lc|Stabilize}} whenever you are [[SRD5:Death|dying]] at the start of your {{srd5lc|Turn}}. In addition, whenever you roll a {{SRD5|Hit Die}} to regain {{srd5lc|Hit Point}}s, double the number of hit points it restores. | ||
}} | }} | ||
− | {{ | + | {{SRD5end}} |
{{5e Replicated Magic Item | {{5e Replicated Magic Item | ||
− | |prerequisite= | + | |refs=<ref name="wgte">{{Cite Pub|Wayfinder's Guide to Eberron}} Licensed: © Wizards of the Coast (used under 'fair use' clause) — replaces {{pub|UA Artificer 2019}} & {{pub|UA Artificer2 2019}}.</ref> |
+ | |prerequisite=10th-level {{5eplc|Artificer}} | ||
|item=A pendant | |item=A pendant | ||
|attunement=true | |attunement=true | ||
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}} | }} | ||
==Sources== | ==Sources== | ||
− | + | <references /> | |
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{{SRD5 Footer|Magic Item}} | {{SRD5 Footer|Magic Item}} | ||
{{navboxes}} | {{navboxes}} | ||
[[Category:SRD5 Magic Items]] | [[Category:SRD5 Magic Items]] |
Latest revision as of 02:35, 19 December 2021
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Periapt of Wound Closure [SRD5 OGL/CC-BY] [1]
Magic Wondrous Item, uncommon (requires attunement)
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Artificer Replication [2]
Eberron |
Setting |
Artificer Infused Magic Item
Prerequisite: 10th-level artificer
Item: A pendant (requires attunement)
Sources[edit]
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e 2014) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause) — replaces UA Artificer 2019 & UA Artificer2 2019.
Back to Main Page → SRD5 → SRD5:Equipment → SRD5:Magic Item
Facts about "Periapt of Wound Closure"
Artificer Canon | true + |
Artificer Infused Item | true + |
Attunement | true + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Canon | true + |
Item | A pendant + |
Item Type | Wondrous Item + |
Prerequisite | 10th-level artificer + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Rarity | Uncommon + |
Setting | Eberron + |
Title | Periapt of Wound Closure + |