Difference between revisions of "Vampiric Weapon (5e Spell)"

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Latest revision as of 21:59, 4 July 2019

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Adopter: Geodude671 (talk)
Original Author: Franken Kesey (talk)
Date Created: 06/11/19
Date Adopted: July 5 2019
Status: Complete
Editing: Clarity edits only please
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5e Spell Vampiric Weapon
3rd-level necromancy
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 minute
Casters: Sorcerer, Warlock, Wizard

Touch one weapon. If the weapon is nonmagical, it becomes magical for the spell's duration. For the duration, with each successful attack made with this weapon, the weapon's wielder recovers 1d4 hit points, but cannot recover more hit points than the attack dealt in damage.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the weapon's wielder recovers an additional 1d4 hit points per attack for every two slot levels above 3rd, but they still cannot recover more hit points than the attack dealt in damage.




Back to Main Page5x5e5e Spells
Back to Main Page5x5eClass Ability ComponentsSpellsSorcerer
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Franken Kesey's Homebrew (123 Articles)
Franken Keseyv
Action TypeAction +
AdopterGeodude671 +
AuthorFranken Kesey +
Canontrue +
CasterSorcerer +, Warlock + and Wizard +
ComponentV + and S +
Identifier5e Spell +
Level3 +
RangeTouch +
Rated ByGhostwheel + and Rlyehable +
RatingRating Pending +
Scalabletrue +
SchoolNecromancy +
TitleVampiric Weapon +