Difference between revisions of "Combat Reflexes, Greater (3.5e Feat)"

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|name=Combat Reflexes, Greater
 
|name=Combat Reflexes, Greater
 
|types=Fighter
 
|types=Fighter
|summary=The very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape.
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|summary=It is harder to get away from you or your attacks.
 
|prereqs=Improved Combat Reflexes, +9 [[BAB]]
 
|prereqs=Improved Combat Reflexes, +9 [[BAB]]
 
|prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29
 
|prereq_feat1=Combat_Reflexes,_Improved_%283.5e_Feat%29
|benefit=When an enemy exits a square you threaten, the square they are entering is treated as difficult terrain.
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|benefit=Enemies who exit a square which you threaten with any movement that does not use teleportation (including tumbling, 5' steps, and the like, but not involuntary movement such as that from a bull rush) provoke an attack of opportunity.
 
|special=
 
|special=
 
}}</onlyinclude>
 
}}</onlyinclude>

Revision as of 16:41, 20 May 2013

Homebrew.png
Author: Ghostwheel (talk)
Date Created: August 1, 2011
Status: Complete
Editing: Clarity edits only please
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Combat Reflexes, Greater [Fighter] Prerequisites: Improved Combat Reflexes, +9 BABBenefit: Enemies who exit a square which you threaten with any movement that does not use teleportation (including tumbling, 5' steps, and the like, but not involuntary movement such as that from a bull rush) provoke an attack of opportunity.



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Article BalanceHigh +
AuthorGhostwheel +
Identifier3.5e Feat +
PrerequisiteImproved Combat Reflexes + and +9 BAB +
Rated ByFoxwarrior +
RatingRating Pending +
SummaryIt is harder to get away from you or your attacks. +
TitleCombat Reflexes, Greater +
TypeFighter +