Difference between revisions of "SRD:Shot on the Run"

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m (Well that's a weird mistake)
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|name=Shot on the Run
 
|name=Shot on the Run
 
|types=
 
|types=
|summary=
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|summary=Move before and after ranged attack.
 
|prereqs=[[SRD:Dexterity|Dex]] 13, [[SRD:Dodge|Dodge]], [[SRD:Mobility|Mobility]], [[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Base Attack Bonus|base attack bonus]] +4.
 
|prereqs=[[SRD:Dexterity|Dex]] 13, [[SRD:Dodge|Dodge]], [[SRD:Mobility|Mobility]], [[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Base Attack Bonus|base attack bonus]] +4.
 
|benefit=When using the attack action with a [[SRD:Ranged Weapon|ranged weapon]], you can move both before and after the attack, provided that your total distance moved is not greater than your speed.
 
|benefit=When using the attack action with a [[SRD:Ranged Weapon|ranged weapon]], you can move both before and after the attack, provided that your total distance moved is not greater than your speed.

Revision as of 01:26, 26 February 2015

This material is published under the OGL

Shot on the Run [General] Prerequisites: Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4.Benefit: When using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Special: A fighter may select Shot on the Run as one of his fighter bonus feats.



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Facts about "Shot on the Run"
PrerequisiteDex 13 +, Dodge +, Mobility +, Point Blank Shot + and base attack bonus +4. +
SummaryMove before and after ranged attack. +
TitleShot on the Run +
TypeGeneral + and Fighter +