Difference between revisions of "Cold Rage (3.5e Feat)"

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|prereqs=Rage 1/Day
 
|prereqs=Rage 1/Day
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Your rage burns cold, allowing you to retain some control over your actions and even granting you superior clarity, although you still suffer from heightened aggressiveness. While raging, you are no longer restricted from using skills that take a full-round action or more to complete. You may attempt tasks with these skills that take longer; however, you suffer a −4 penalty while doing so. You may also perform tasks which require concentration, such as casting spells or using magic items, although with the same 1 round restriction. As a final benefits you become immune to [fear]-effects while raging, any [fear]-effect you suffered from previously are suppressed while you rage and their duration elapses as normal during that time.  
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|benefit=Your rage burns cold, allowing you to retain some control over your actions and even granting you superior clarity, although you still suffer from heightened aggressiveness. While raging, you are no longer restricted from using skills that take a full-round action or more to complete. You may attempt tasks with these skills that take longer; however, you suffer a −8 penalty while doing so. You may also perform tasks which require concentration, such as casting spells or using magic items, although with the same 1 round restriction.  
  
You may now use your [[Intelligence]] or [[Wisdom]] instead of your [[Constitution]] to determine the duration of your rage (or number of rounds of rage per day if using pathfinder) if better.
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Additionally you become immune to [fear]-effects while raging, any [fear]-effect you suffered from previously are suppressed while you rage and their duration elapses as normal during that time. If you do not attack or move toward an opponents during a turn, it does not count against the limit of your rage.
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Finally you may now use your [[Intelligence]] or [[Wisdom]] instead of your [[Constitution]] to determine the duration of your rage (or number of rounds of rage per day if using pathfinder) if better.
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
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Revision as of 08:23, 15 April 2019

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Author: Leziad (talk)
Date Created: 12th December 2017
Status: Finished
Editing: Clarity edits only please
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Cold Rage [Fury] Prerequisites: Rage 1/DayBenefit: Your rage burns cold, allowing you to retain some control over your actions and even granting you superior clarity, although you still suffer from heightened aggressiveness. While raging, you are no longer restricted from using skills that take a full-round action or more to complete. You may attempt tasks with these skills that take longer; however, you suffer a −8 penalty while doing so. You may also perform tasks which require concentration, such as casting spells or using magic items, although with the same 1 round restriction.

Additionally you become immune to [fear]-effects while raging, any [fear]-effect you suffered from previously are suppressed while you rage and their duration elapses as normal during that time. If you do not attack or move toward an opponents during a turn, it does not count against the limit of your rage.

Finally you may now use your Intelligence or Wisdom instead of your Constitution to determine the duration of your rage (or number of rounds of rage per day if using pathfinder) if better.



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Facts about "Cold Rage (3.5e Feat)"
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteRage 1/Day +
RatingUndiscussed +
SummaryYour rage burns cold, allowing you to act much more rationally and granting you superior battle clarity. +
TitleCold Rage +
TypeFury +