Difference between revisions of "Spellcatching, Greater (3.5e Equipment)"
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− | '''Greater Spellcatching [Synergy]:''' A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day. | + | '''Greater Spellcatching [Synergy]:''' [[Summary::A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day.]] |
− | Prerequisite | + | Prerequisite Enhancements: [[SRD:Spell Storing|Spell Storing]], [[Spellcatching (3.5e Equipment)|Spellcatching]]. |
− | Strong [[Abjuration]] (plus aura of stored spell); CL 13th; [[Craft Magic Arms and Armor]], ''[[SRD:Spell Turning|spell turning]]''; Price +1 bonus. | + | Strong [[SRD:Abjuration School|Abjuration]] (plus aura of stored spell); CL 13th; [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], ''[[SRD:Spell Turning|spell turning]]''; Price: [[Cost::+1]] bonus. |
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− | + | {{3.5e Weapon Enhancements Breadcrumb}} | |
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Magic]] | [[Category:Magic]] | ||
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[[Category:Weapon Enhancement]] | [[Category:Weapon Enhancement]] | ||
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Revision as of 23:31, 28 March 2010
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Greater Spellcatching [Synergy]: A greater spellcatching weapon functions as a spellcatching weapon, except that the catching ability may be used thrice per day.
Prerequisite Enhancements: Spell Storing, Spellcatching.
Strong Abjuration (plus aura of stored spell); CL 13th; Craft Magic Arms and Armor, spell turning; Price: +1 bonus.
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