Sublime Marshal (3.5e Alternate Class Feature)
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Sublime Marshal
An improvement on the marshal class, which seriously suck. You gain a better bab, hit dice and martial maneuvers in exchange for your grant move action class feature.
Class: Marshal
Level: 1st, 4th, 8th, 12th, 16th, 20th
Replaces: Base Attack Bonus, Hit Dice, Grant Move Action
Benefit: You gain good base attack bonus (as fighter), your marshal hit dice increase to d10. Additionally you gain maneuvers known, readied and stance known as a Warblade[1], you have access to Devoted Spirit, Iron Heart and White Raven discipline. You may recover all of your maneuvers as a full-round action.
References
- ↑ Tome of Battle
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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Facts about "Sublime Marshal (3.5e Alternate Class Feature)"
Article Balance | High + |
Author | Leziad + |
Class | Marshal + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | An improvement on the marshal class, which seriously suck. You gain a better bab, hit dice and martial maneuvers in exchange for your grant move action class feature. + |
Title | Sublime Marshal + |