Bee Dragon (3.5e Monster)/Sample Dragons

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Author: Eiji-kun (talk)
Date Created: 1-21-14
Status: Complete
Editing: Clarity edits only please
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Bee Dragon (Young) Bee Dragon (Adult) Bee Dragon (Very Old)
Size/Type: Medium Dragon Large Dragon Huge Dragon
Hit Dice: 9d12+18 (76 hp) 18d12+72 (189 hp) 27d12+162 (337 hp)
Initiative: +0 +0 +0
Speed: 60 ft, fly 200 ft (good) 60 ft, fly 200 ft (good) 60 ft, fly 200 ft (good)
Armor Class: 18 (+8 natural), touch 10, flat-footed 18 26 (+17 natural, -1 size), touch 9, flat-footed 26 34 (+26 natural, -2 size), touch 8, flat-footed 34
Base Attack/Grapple: +9/+11 +18/+28 +27/+45
Attack: Bite +11 melee (1d8+2, 20/x2) or Claw +11 melee (1d6+2, 20/x2) or Poison Sting +11 melee (1d8+2 plus poison, 20/x2) Bite +23 melee (2d6+6, 20/x2) or Claw +23 melee (1d8+6, 20/x2) or Poison Sting +23 melee (2d6+6 plus poison, 20/x2) or Tail Slap +23 melee (1d8+9, 20/x2) Bite +36 melee (3d6+12, 20/x2) or Claw +36 melee (2d6+12, 20/x2) or Poison Sting +36 melee (3d6+10 plus poison, 20/x2) or Tail Slap +35 melee (2d6+17, 20/x2)
Full Attack: Bite +11 melee (1d8+2, 20/x2) and Two Claws +6 melee (1d6+1, 20/x2) and Poison Sting +6 melee (1d8+1 plus poison, 20/x2) Bite +23 melee (2d6+6, 20/x2) and Two Claws +21 melee (1d8+3, 20/x2) and Poison Sting +21 melee (2d6+3 plus poison, 20/x2) and Tail Slap +21 melee (1d8+9, 20/x2) Bite +36 melee (3d6+12, 20/x2) and Two Claws +34 melee (2d6+7, 20/x2) and Poison Sting +34 melee (3d6+7 plus poison, 20/x2) and Tail Slap +34 melee (2d6+17, 20/x2)
Space/Reach: 5 ft/5 ft 10 ft/5 ft (10 ft with bite) 15 ft/10 ft (15 ft with bite)
Special Attacks: Breath Weapon (3d6, DC 16), Control Bees, Poison (DC 16), SLAs Breath Weapon (6d6, DC 25), Control Bees, Poison (DC 23), SLAs, Spells Breath Weapon (9d6, DC 31), Control Bees, Crush (2d8+17), Poison (DC 29), SLAs, Spells
Special Qualities: Blindsense 60 ft, Create Honey, Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, Supernatural Venom Blindsense 60 ft, Create Honey, Deafening Hum, DR 5/magic, Frightful Presence (180 ft, DC 20), Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, SR 18, Supernatural Venom Blindsense 60 ft, Create Honey, Deafening Hum, DR 15/magic, Frightful Presence (270 ft, DC 25), Hivemind 100 ft, Immunity to Paralysis/Poison/Sleep/Swarms, Keen Senses, Scent, SR 23, Supernatural Venom
Saves: Fort +8, Ref +6, Will +8 Fort +15, Ref +11, Will +16 Fort +21, Ref +15, Will +23
Abilities: Str 15, Dex 10, Con 15, Int 6, Wis 15, Cha 6 Str 23, Dex 10, Con 19, Int 10, Wis 21, Cha 12 Str 31, Dex 10, Con 23, Int 14, Wis 27, Cha 14
Skills: Handle Animal +10, Intimidate +10, Spot +14, Survival +14 Concentration +25, Handle Animal +22, Intimidate +27, Spot +26, Survival +26, Use Magic Device +22 Concentration +36, Escape Artist +30, Handle Animal +32, Intimidate +40, Knowledge Geography +32, Spot +38, Survival +38, Use Magic Device +32
Feats: Power Attack, Flyby Attack, Blind-Fight, Cleave Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon) Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon), Dire Charge-CE, Epic Prowess-CE, Combat Expertise
Environment: Temperate Plains Temperate Plains Temperate Plains
Organization: Solitary Solitary Solitary
Challenge Rating: 6 13 21
Treasure: Triple Standard Triple Standard Triple Standard
Alignment: Usually True Neutral Usually True Neutral Usually True Neutral
Advancement: By character class or by age category By character class or by age category By character class or by age category
Level Adjustment: +5 - -


Thank god there aren't bee dragon swarmsOHGODISPOKETOSOONWHYGODWHY!?!?!!

Combat

Spells (Adult): Adult bee dragons can cast arcane spells as 1st-level sorcerers. The spells per day and save DCs are Wisdom-based.

Typical Sorcerer Spells Known (5/5; save DC 15 + spell level)
0—detect magic, mage hand, prestidigitation, read magic; 1st-mage armor, silent image.

Spells (Very Old): Very old bee dragons can cast arcane spells as 7th-level sorcerers. The spells per day and save DCs are Wisdom-based.

Typical Sorcerer Spells Known (6/8/8/6; save DC 18 + spell level)
0—arcane mark, dancing lights, detect magic, mage hand, mending, prestidigitation, read magic; 1st-alarm, mage armor, nerveskitterSpC, ray of enfeeblement, true strike; 2nd-locate object, mirror image, resist energy; 3rd-major image, ray of exhaustion.

AlignmentUsually True Neutral +
AuthorEiji-kun +
Challenge Rating6 +, 13 + and 21 +
EnvironmentTemperate Plains +
Level Adjustment+5 + and - +
RatingUndiscussed +
SizeMedium +, Large + and Huge +
TitleSample Dragons +
TypeDragon +