Bee Dragon (3.5e Monster)
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|Organization:||Solitary, or with many many swarms of bees|
|Challenge Rating:||Wyrmling 3; very young 4; young 6; juvenile 8; young adult 10; adult 13; mature adult 15; old 18; very old 21; ancient 22; wyrm 23; great wyrm 25|
|Alignment:||Usually True Neutral|
|Advancement:||Wyrmling 4-5 HD HD; very young 7-8 HD HD; young 10-11 HD HD; juvenile 13-14 HD HD; young adult 16-17 HD HD; adult 19-20 HD HD; mature adult 22-23 HD HD; old 25-26 HD HD; very old 28-29 HD HD; ancient 31-32 HD HD; wyrm 34-35 HD HD; great wyrm 37+ HD HD|
|Level Adjustment:||Wyrmling +3; Very Young +4; Young +5; Juvenile +6; Others -|
|Age||Size||Hit Dice (hp)||Str||Dex||Con||Int||Wis||Cha|| Base Attack/
|Attack||Fort Save||Ref Save||Will Save||Breath Weapon (DC)||Frightful Presence DC|
|Wyrmling||T||3d12+3 (22)||11||10||13||6||11||6||+3/-5||+5||+4||+3||+3||1d6 (12)||-|
|Very young||S||6d12+6 (45)||13||10||13||6||13||6||+6/+3||+8||+6||+5||+6||2d6 (14)||-|
|Young||M||9d12+18 (76)||15||10||15||6||15||6||+9/+11||+11||+8||+6||+8||3d6 (16)||-|
|Juvenile||M||12d12+24 (102)||17||10||15||8||17||8||+12/+15||+15||+10||+8||+11||4d6 (18)||-|
|Young adult||L||15d12+45 (142)||19||10||17||8||19||10||+15/+23||+18||+12||+9||+13||5d6 (20)||17|
|Adult||L||18d12+72 (189)||23||10||19||10||21||12||+18/+28||+23||+15||+11||+16||6d6 (23)||20|
|Mature adult||H||21d12+105 (241)||27||10||21||12||23||12||+21/+37||+27||+17||+12||+18||7d6 (25)||21|
|Old||H||24d12+120 (276)||29||10||21||12||25||12||+24/+41||+31||+19||+14||+21||8d6 (27)||23|
|Very old||H||27d12+162 (337)||31||10||23||14||27||14||+27/+45||+35||+21||+15||+23||9d6 (29)||25|
|Ancient||H||30d12+180 (375)||33||10||23||14||29||14||+30/+49||+39||+23||+17||+26||10d6 (31)||27|
|Wyrm||G||33d12+231 (445)||35||10||25||14||31||16||+33/+57||+41||+25||+18||+28||11d6 (33)||29|
|Great wyrm||G||36d12+288 (522)||37||10||27||18||33||18||+36/+61||+45||+28||+20||+31||12d6 (36)||31|
|Age||Speed||Initiative||AC||Special Abilities||Caster Level||SR|
|Wyrmling||60 ft, fly 150 ft (perfect)||+0|| 14 (+2 natural, +2 size), touch 12,
|Control Bees, Create Honey, Immunity to Poison, Poison Sting, Scent||-||-|
|Very young||60 ft, fly 150 ft (perfect)||+0|| 16 (+5 natural, +1 size), touch 11,
|Young||60 ft, fly 200 ft (good)||+0|| 18 (+8 natural), touch 10,
|Juvenile||60 ft, fly 200 ft (good)||+0|| 21 (+11 natural), touch 10,
|Young adult||60 ft, fly 200 ft (good)||+0|| 23 (+14 natural, -1 size), touch 9,
|Deafening Hum, DR 5/magic||-||16|
|Adult||60 ft, fly 200 ft (good)||+0|| 26 (+17 natural, -1 size), touch 9,
|Mature adult||60 ft, fly 200 ft (good)||+0|| 28 (+20 natural, -2 size), touch 8,
|DR 10/magic, Immunity to Swarms||3rd||20|
|Old||60 ft, fly 200 ft (good)||+0|| 31 (+23 natural, -2 size), touch 8,
|Very old||60 ft, fly 200 ft (good)||+0|| 34 (+26 natural, -2 size), touch 8,
|DR 15/magic, Hivemind||7th||23|
|Ancient||60 ft, fly 200 ft (good)||+0|| 37 (+29 natural, -2 size), touch 8,
|skin to bees||9th||24|
|Wyrm||60 ft, fly 250 ft (average)||+0|| 38 (+32 natural, -4 size), touch 6,
|Death Throes, DR 20/magic||11th||25|
|Great wyrm||60 ft, fly 250 ft (average)||+0|| 41 (+35 natural, -4 size), touch 6,
That is the biggest scariest bee I have ever seen.
One day, a powerful wizard was studying his vast draconic lore, engrossed in their wonder and magical power while making himself some honey toast. Honey was his favorite ingredient; he added it to everything, it was the only thing which matched his love for dragons. If only, he thought, if only he could combine these two great things into one activity. And so he captured a dragon, performed various magical experiments, and produced the first bee dragon, which promptly ate him on release.
Wizards, no sense of right or wrong.
The yellow and black striped dragon, with its strange, vaguely insect like wings and patches of derpy fuzz amongst its scales, may seem absurd at first, but those who have encountered one soon respect and fear it as they fear the deadly bees of insectkind. For if there is something worse than an angry bee, it's an angry bee with a breath weapon that's 20 times your size.
The bee dragon's closest relative seems to be the white dragon, in size and dimensions at least. However, its body is bulbous and vaguely segmented at the joints, with a rounded head with large dome-like multifaceted black eyes and curious antennae. Its tongue, when unfurled, is long and resembles a proboscis with a hollow tip and its four wings are stubby and short with clear membranes, not useful for wing buffets. The wings appear stiff, though they possess mild articulation in order to fold up safely upon its back. Its tail is short, but ends in a powerful poisoned stinger brimming with venom. Unfortunately, it takes a trait from wasps here, and does not perish if it stings.
Bee dragons can produce beeswax and use it to make lairs of papery substance within rolling hills, forests, and swallow caves. These homes are often co-inhabited by actual bees and other flying stinging insects, to which it gladly shares its home and uses as a form of home defense. Old bee dragons can create their homes instantly, or even entire cities, via hivecraft. They can and do produce vast amounts of honey which is valued by many, or perhaps valued for the vast globs of honey which hold and hide its treasures. Its lairs may seem weak, and in a sense they are weaker than stone usually, but they brim with insect warriors ready to defend the nest.
Bee dragons have a fine appreciation of flowers and other plants. Their lands tend to be lush and green.
They speak with a buzzing rumbling voice, and when they fly they sound very loud, much like a helicopter. The scales of a wyrmling bee dragon are blinding shiny yellow and polished black. As the dragon ages, the sheen disappears, fuzzy hairs breach through some scales, and the yellow fades to a more orange hue.
A bee dragon sends swarms of various kinds against opponents, especially against any being lacking damage reduction. It then uses the distraction to sting its foes, then flies back to let the poison do its work.
Against beings which are resistant or immune to swarms, or prove hardy against its poison, it typically tries to grab creatures and fly them in the air, then throw them into environmental hazards or other dangers. If pressed, it will flee. But it holds grudges and will often raze the surrounding area and everyone in it, innocent or not for the transgression. For this reason, most wisely leave bee dragons alone, lest someone provoke its wrath. In addition, they can be very useful for the environment, and may set up trading with a local community to trade honey for treasure and flowers.
Most bee dragons invest in Snatch, Flyby Attack, and have ranks in Handle Animal as they may use that skill on vermin. Bee dragons use Wisdom instead of Charisma for their sorcerer spellcasting.
- Breath Weapon (Su)
The bee dragon has a deadly breath weapon, a cone of bees!!! It deals the listed damage above as magic piercing damage, and inflicts poison as if struck by its poison sting. A successful Reflex save halves the damage, and a Fortitude save negates the poison. It may breathe once every 1d4 rounds.
- Natural Attacks (Ex)
The bee dragon does not gain 2 wing buffets, as its wings are too lightweight to deal actual damage.
- Control Bees (Su)
A bee dragon may rebuke and control flying vermin, typically bee swarms and giant wasps, as a cleric of its character level. It uses its Wisdom instead of its Charisma for these checks.
- Create Honey (Ex)
The bee dragon can create honey naturally, as much as one entire beehive per age category per day. The honey has a unique special property of concealing any object encased fully in it from divination, as if obscure object with a caster level of the bee dragon's CR had been cast on it. This unusual property fades after 1 day when removed from the bee dragon's lair. Otherwise, it has no unusual properties.
- Immunity to Poison (Su)
A wyrmling or older bee dragon is immune to poison.
- Poison Sting (Ex)
Wyrmling or older bee dragons gain a sting attack with their tail which deals their bite damage, and delivers a poison which causes itchiness, redness, and swelling. 1d4 Con/Staggered for 1 minute. The DC is Constitution based.
- Scent (Su)
A wyrmling or older bee dragon gains scent.
- Supernatural Venom (Su)
A young or older bee dragon's venom becomes impossibly toxic. It can work on beings immune to poison, though they gain a +8 bonus on saves. For beings not immune to poison, it is worse, as the poison does not abate after 1 minute, but continues to repeat the two poison effects every minute beyond until a successful Fortitude save is made.
- Deafening Hum (Ex)
A young adult or older bee dragon manages some extremely fast wing speeds considering their size. They release a loud din every time they fly, −5 on Move Silently checks per age category, as well as a −5 on Listen checks made within 30 feet of it from the loud noise. Creatures attempting to cast spells or perform actions which require concentration must succeed on a Concentration check (DC 15 + double spell level (minimum 1) + 1 per dragon's age category) or lose concentration. This applies to any being within 30 feet.
- Immunity to Swarms (Ex)
A mature adult or older bee dragon is immune to the attacks and effects of any swarm, including the effect of crown of vermin.
- Hivemind (Su)
A very old or older bee dragon has a special link with flying vermin. They gain telepathy out to 100 ft which can communicate and command flying vermin. Mindless flying vermin follow orders without question, while intelligent flying vermin can decide to obey or not.
- Death Throes (Ex)
If a bee dragon dies, it leaves a scent in the air which immediately begins calling in insects from all over. Within 1d10 rounds, the bee dragon is the center of a apocalyptic swarm spell. If an apocalyptic swarm spell already exists in the area, the damage becomes once per round instead of once per minute, and the swarm actively assaults the slayers of the dragon as if being directed by the bee dragon for its duration.
- Spell-Like Abilities (Sp)
3/day-sting dart (very young or older), honey ambrosia (juvenile or older), swarm thermoball (adult or older); 1/day-hivecraft (old or older), skin to bees (ancient or older), apocalyptic swarm.
Handle Animal, Intimidate, and Survival are considered class skills for bee dragons. They may use Handle Animal on vermin as if they were animals.
|Bee Dragon (Young)||Bee Dragon (Adult)||Bee Dragon (Very Old)|
|Size/Type:||Medium Dragon||Large Dragon||Huge Dragon|
|Hit Dice:||9d12+18 (76 hp)||18d12+72 (189 hp)||27d12+162 (337 hp)|
|Speed:||60 ft, fly 200 ft (good)||60 ft, fly 200 ft (good)||60 ft, fly 200 ft (good)|
|Armor Class:||18 (+8 natural), touch 10, flat-footed 18||26 (+17 natural, -1 size), touch 9, flat-footed 26||34 (+26 natural, -2 size), touch 8, flat-footed 34|
|Attack:||Bite +11 melee (1d8+2, 20/x2) or Claw +11 melee (1d6+2, 20/x2) or Poison Sting +11 melee (1d8+2 plus poison, 20/x2)||Bite +23 melee (2d6+6, 20/x2) or Claw +23 melee (1d8+6, 20/x2) or Poison Sting +23 melee (2d6+6 plus poison, 20/x2) or Tail Slap +23 melee (1d8+9, 20/x2)||Bite +36 melee (3d6+12, 20/x2) or Claw +36 melee (2d6+12, 20/x2) or Poison Sting +36 melee (3d6+10 plus poison, 20/x2) or Tail Slap +35 melee (2d6+17, 20/x2)|
|Full Attack:||Bite +11 melee (1d8+2, 20/x2) and Two Claws +6 melee (1d6+1, 20/x2) and Poison Sting +6 melee (1d8+1 plus poison, 20/x2)||Bite +23 melee (2d6+6, 20/x2) and Two Claws +21 melee (1d8+3, 20/x2) and Poison Sting +21 melee (2d6+3 plus poison, 20/x2) and Tail Slap +21 melee (1d8+9, 20/x2)||Bite +36 melee (3d6+12, 20/x2) and Two Claws +34 melee (2d6+7, 20/x2) and Poison Sting +34 melee (3d6+7 plus poison, 20/x2) and Tail Slap +34 melee (2d6+17, 20/x2)|
|Space/Reach:||5 ft/5 ft||10 ft/5 ft (10 ft with bite)||15 ft/10 ft (15 ft with bite)|
|Special Attacks:||Breath Weapon (3d6, DC 16), Control Bees, Poison (DC 16), SLAs||Breath Weapon (6d6, DC 25), Control Bees, Poison (DC 23), SLAs, Spells||Breath Weapon (9d6, DC 31), Control Bees, Crush (2d8+17), Poison (DC 29), SLAs, Spells|
|Special Qualities:||Blindsense 60 ft, Create Honey, Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, Supernatural Venom||Blindsense 60 ft, Create Honey, Deafening Hum, DR 5/magic, Frightful Presence (180 ft, DC 20), Immunity to Paralysis/Poison/Sleep, Keen Senses, Scent, SR 18, Supernatural Venom||Blindsense 60 ft, Create Honey, Deafening Hum, DR 15/magic, Frightful Presence (270 ft, DC 25), Hivemind 100 ft, Immunity to Paralysis/Poison/Sleep/Swarms, Keen Senses, Scent, SR 23, Supernatural Venom|
|Saves:||Fort +8, Ref +6, Will +8||Fort +15, Ref +11, Will +16||Fort +21, Ref +15, Will +23|
|Abilities:||Str 15, Dex 10, Con 15, Int 6, Wis 15, Cha 6||Str 23, Dex 10, Con 19, Int 10, Wis 21, Cha 12||Str 31, Dex 10, Con 23, Int 14, Wis 27, Cha 14|
|Skills:||Handle Animal +10, Intimidate +10, Spot +14, Survival +14||Concentration +25, Handle Animal +22, Intimidate +27, Spot +26, Survival +26, Use Magic Device +22||Concentration +36, Escape Artist +30, Handle Animal +32, Intimidate +40, Knowledge Geography +32, Spot +38, Survival +38, Use Magic Device +32|
|Feats:||Power Attack, Flyby Attack, Blind-Fight, Cleave||Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon)||Power Attack, Flyby Attack, Blind-Fight, Cleave, Track, Multiattack, Ability Focus (breath weapon), Dire Charge-CE, Epic Prowess-CE, Combat Expertise|
|Environment:||Temperate Plains||Temperate Plains||Temperate Plains|
|Treasure:||Triple Standard||Triple Standard||Triple Standard|
|Alignment:||Usually True Neutral||Usually True Neutral||Usually True Neutral|
|Advancement:||By character class or by age category||By character class or by age category||By character class or by age category|
Thank god there aren't bee dragon swarms- OHGODISPOKETOOSOONWHYGODWHY!?!?!!
Spells (Adult): Adult bee dragons can cast arcane spells as 1st-level sorcerers. The spells per day and save DCs are Wisdom-based.
Typical Sorcerer Spells Known (5/5; save DC 15 + spell level)
0—detect magic, mage hand, prestidigitation, read magic; 1st-mage armor, silent image.
Spells (Very Old): Very old bee dragons can cast arcane spells as 7th-level sorcerers. The spells per day and save DCs are Wisdom-based.
Typical Sorcerer Spells Known (6/8/8/6; save DC 18 + spell level)
0—arcane mark, dancing lights, detect magic, mage hand, mending, prestidigitation, read magic; 1st-alarm, mage armor, nerveskitterSpC, ray of enfeeblement, true strike; 2nd-locate object, mirror image, resist energy; 3rd-major image, ray of exhaustion.
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|Alignment||Usually True Neutral +|
|Challenge Rating||3 +, 4 +, 6 +, 8 +, 10 +, 13 +, 15 +, 18 +, 21 +, 22 +, 23 + and 25 +|
|Environment||Temperate Plains +|
|Identifier||3.5e Monster +|
|Level Adjustment||+5 + and - +|
|Rated By||Spanambula + and Luigifan18 +|
|Rating||Rating Pending +|
|Size||Tiny +, Small +, Medium +, Large +, Huge + and Gargantuan +|
|Title||Bee Dragon +|