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Beastmaster (3.5e Feat)

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Author: Tarkisflux (talk)
Date Created: 16 August, 2011
Status: Complete
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Beastmaster [ToP Skill] Creatures of all types have a thing for you. Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Creature Handling.

  • 4 ranks: You benefit from the effects of speak with animals when dealing with any animal that has an attitude of comfortable or trusting towards you, as well as animals held off by the Whoa There ability of Creature Handling.
  • 9 ranks: You gain a creature entourage. A number of creatures whose total EL is no greater than your Creature Handling ranks -6 enter your service, though no creature may have a CR greater than your Creature Handling ranks -8. You may teach these creatures tricks as you would any other creature. Their attitude towards you and the rest of your entourage begins as trusting, though it may decline if you fail to care for them properly or abuse them. You may release a creature from your entourage at any time, at which time they wander off into the wild to live out their lives.
    If you are not currently at your maximum entourage EL, due to a creature dying, being released, or you increasing in level, you may add a new creature native to your current environment (or that you otherwise acquire). Bonding with a new creature to bring them into your entourage takes 24 hours, and includes acquisition time if you are searching for one in the wilderness. During this time a creature is not considered part of your entourage and will not fight on your behalf. If your new creature would cause you to exceed your EL cap, you must release other creatures at the end of the 24 hour period or the creature fails to join your entourage and leaves at its first opportunity.
  • 14 ranks: You suffer no penalties when working with creatures without the animal type.
  • 19 ranks: You excel at training all types of things to all types of creatures. When you take 10 while training a creature, you treat your die result as 15 instead. When you take 15 while training a creature, you treat your die result as 20 instead.



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