Gunslinger Handbook (3.5e Sourcebook)

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Author: Leziad (talk)
Contributors: [[User:Eiji-kun|Eiji-kun]],
[[User:Sulacu|Sulacu]],
[[User:Undead Knave|Undead Knave]]
Date Created: 14 October 2011
Status: In Construction
Editing: Clarity edits only please
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Gunslinger Handbook[edit]

The smell of black powder in the air can be just as satisfying as the sound of clashing steel or the sight of powerful spells ravaging the battlefield. Firearms are a very big part of warfare and have been for centuries, but they are mostly ignored by (pseudo medieval) D&D settings. Although recent efforts have been made to include firearms in games, many of these efforts have some problems.

This supplement for the D&D game presents a simple and intuitive ways to include firearms in your games.

Contents[edit]

Introduction

Revolution of Warfare
Guns and the World
Guns and the PCs
Guns and the PCs

Chapter 1: How to Use Guns

Firing and Reloading
Revolvers, Lever and Bolt Action
Shotgun Fun
Magic Firearms
Cleanup your Tube!

Chapter 2: Gunpowder Armory

Lead and Black Powder
Steaming with Fury
Fury of the West
Advanced Firearms
Legendary Firearms
Miscellaneous Equipment

Chapter 3: Desperado's Best Friend

Alternate Class Features
Feats
Skill Tricks



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Leziad's Homebrew (4515 Articles)
Leziadv
AuthorLeziad +
Completeness3 +
Identifier3.5e Sourcebook +
RatingUndiscussed +
SummaryThe smell of black powder in the air can be just as satisfying as the sound of clashing steel or the sight of powerful spells ravaging the battlefield. +
TitleGunslinger Handbook +