Scorching Smite (3.5e Spell)
| |||||||||
Rate this article Discuss this article |
Evocation [Fire] | |
Level: | Blackguard 2, Paladin 2 |
---|---|
Components: | S |
Casting time: | 1 Standard Action |
Range: | Touch |
Effect: | One Melee Attack |
Duration: | Instantaneous |
Saving Throw: | Fortitude Negate (See text) |
Spell Resistance: | No |
And now Lord Strauss, you will burn for your vile sins!
As you cast this spell, you make a melee attack applying either your smite evilPaladin or smite goodBlackguard without requiring you to expend a use of your smite. If attack hit and the target was a valid smite target, the attack deal an extra 1d6 damage per two caster level, half of which is fire and half of which is divine in nature. The target must also make a Fortitude save or become Dazed for 1 round from the pain.
If the target is struck but was not a valid smite target, it simply take an extra 1d6 fire damage.
This spell is available for the AntipaladinPathfinder, Paladin of FreedomUA, Paladin of SlaughterUA and Paladin of TyrannyUA. If you use Pathfinder smite, the bonus of the smite only apply to the single attack granted by this spell unless the target was already the target of your smite.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Blackguard
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Paladin
Leziadv |
---|
Author | Leziad + |
Component | S + |
Descriptor | Fire + |
Identifier | 3.5e Spell + |
Level | Blackguard 2 + and Paladin 2 + |
Range | Touch + |
Rating | Undiscussed + |
School | Evocation + |
Summary | You empower your smite with divine flames, dealing extra fire damage and potentially dazing a valid target, + |
Title | Scorching Smite + |