Felwrack Crusader (3.5e Monster)

From Dungeons and Dragons Wiki
Revision as of 15:56, 3 October 2020 by Eiji-kun (talk | contribs) (Created page with "{{author |author_name=Eiji-kun |date_created=9-6-20 |status=Complete }} __NOTOC__ {{3.5e Monster Classic |monster=Felwrack Crusader |size=Medium |type=Humanoid |subtypes=Elf...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 9-6-20
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Felwrack Crusader Felwrack Crusader Lord
Size/Type: Medium Humanoid (Elf) Medium Humanoid (Elf)
Hit Dice: 6d10+18 (51 hp) 11d10+44 (104 hp)
Initiative: +1 +2
Speed: 30 ft 30 ft
Armor Class: 19 (+6 splint armor, +1 dex, +2 heavy shield), touch 11, flat-footed 18 26 (+9 +1 full plate armor, +2 dex, +5 +1 tower shield), touch 12, flat-footed 24
Base Attack/Grapple: +6/+10 +11/+17
Attack: +1 Lantern Flail +11 melee (1d8+5, 19-20/x2) or Cold Iron Heavy Pick +10 melee (1d6+4, 20/x4) or +1 Silver Scimitar +10 melee (1d6+3, 18-20/x2) or Mustang Magnum +7 ranged (2d6, 20x3) +1 Bastard Sword +16 melee (1d10+7, 19-20/x2) or Cold Iron Tower Shield +15 melee (1d6+6, 20/x2) or +1 Silver Spiked Armor +15 melee (1d6+6, 20/x2) or +1 Mustang Magnum +14 ranged (2d6+1, 20x3)
Full Attack: +1 Lantern Flail +11/+6 melee (1d8+5, 19-20/x2) or Cold Iron Heavy Pick +10/+5 melee (1d6+4, 20/x4) or +1 Silver Scimitar +10/+5 melee (1d6+3, 18-20/x2) and Mustang Magnum +7/+2 ranged (2d6, 20x3) +1 Bastard Sword +16/+11/+6 melee (1d10+7, 19-20/x2) or Cold Iron Tower Shield +15/+10/+5 melee (1d6+6, 20/x2) or Silver Spiked Armor +15/+10/+5 melee (1d6+6, 20/x2) and +1 Mustang Magnum +14/+9/+4 ranged (2d6+1, 20x3)
Space/Reach: 5 ft/5 ft 5 ft/5 ft
Special Attacks: Lay on Hands, SLAs, Smite Evil 2/day Holy Weapon, Lay on Hands, SLAs, Smite Evil 3/day
Special Qualities: Divine Blessing, DR 3/evil, Felwrack Crusader Traits, Immunity to Charm/Compulsion/Fear, Resist Cold/Electric/Fire 5 Divine Blessing, DR 10/evil, Felwrack Crusader Traits, Immunity to Charm/Compulsion/Energy Drain/Fear, Occult Resistance 14, Resist Cold/Electric/Fire 15, Resist Negative Energy 5
Saves: Fort +10, Ref +5, Will +9 Fort +16, Ref +10, Will +14
Abilities: Str 18, Dex 12, Con 16, Int 10, Wis 14, Cha 15 Str 22, Dex 14, Con 18, Int 10, Wis 14, Cha 20
Skills: Knowledge Religion +9, Knowledge The Planes +9 Knowledge Religion +14, Knowledge The Planes +14
Feats: Power Attack, Cleave, Armor Agility Aura of LifeB, Tower BashB, Power Attack, Cleave, Armor Agility, Occult Resistance
Environment: Any Any
Organization: Solitary, Pair, or Covenant (3-8) Solitary, Pair, or Covenant (3-8)
Challenge Rating: 6 11
Treasure: Standard Standard
Alignment: Usually Lawful Good Usually Lawful Good
Advancement: By character class By character class
Level Adjustment:


Cleave and smite! Rip and tear! Purge the evil, until nothing remains!

A member of the Felwrack clan of fiend slayers, they are a group dedicated to hunting down and destroying all which stems from the lower planes. The Felwrack Crusader (and their superior lords) make up the bulk of the Felwrack fighting force in their eternal crusade against the undead, the fiendish, and the heretic. Clad in armor adorned with holy symbols and gothic styling, these warriors of light wield forces not unlike paladins. They are completely fearless, unable to be swayed from their goal, and are happy to die for the greater good. Such is the nature of their indoctrination.

Felwrack lords often lead crusades into the lower planes. Their armor, beyond being more protective, more resembles a walking church than anything else.

Combat

Without fear and with minds unwavering, felwrack crusaders are determined in their goals but are more than capable of thinking tactically and working together, such as having fresh allies engage while wounded allies heal themselves.

Divine Blessing (Su): Felwrack crusaders add their Charisma to their saving throws as the paladin ability of the same name.

Felwrack Crusader Traits: Felwrack crusaders are trained to have good Fort and Will saves, good BAB, and 2+Int skills per level. Beyond their equipment, they are proficient in simple and martial weapons, all armor, and shields (including tower shields). They are considered to have the paladin spells as class spells for the purpose of interacting with magic items.

Holy Weapon (Su): All weapons in the hands of a felwrack crusader lord gain the Holy enhancement.

Lay on Hands (Su): Felwrack crusaders can use Lay on Hands as a paladin of their level, and may use lay on hands on themselves as a swift action instead of a standard. For the normal crusader, this is 12 points of healing, or 55 points for the crusader lord.

Smite Evil (Su): Felwrack crusaders can smite evil as a paladin of their level.

Spell-Like Abilities (Sp): The felwrack crusader has the following spell-like abilities. At will-detect evil, light; 1/day-bless weapon, cure light wounds, divine favor, protection from evil, resist energy. The saving throws are Charisma based.

The felwrack crusader lord has the following spell-like abilities. At will-detect evil, light; 2/day-bless weapon, cure light wounds, divine favor, protection from evil, resist energy; 1/day-cure moderate wounds, dispel evil (DC 19), holy smite (DC 19), lesser restoration. The saving throws are Charisma based.


Back to Main Page3.5e HomebrewMonsters

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AlignmentUsually Lawful Good +
AuthorEiji-kun +
Challenge Rating6 + and 11 +
EnvironmentAny +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeMedium +
SubtypeElf +
TitleFelwrack Crusader +
TypeHumanoid +