Master of Magic (3.5e Alternate Class Feature)
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Master of Magic
A Master of Magic is a wizard who eschews the higher studies of magic for sheer volume of spells. While giving up access to great power can be a difficult choice, some are willing to make it.
Class: Wizard
Level: 1st-20th
Replaces: Scribe Scroll, Spellcasting
Benefit: A Master of Magic gain the following class features:
Spellcasting: A master of magic wizard casts and prepares spells like a normal wizard. However her spells per day progression is the same as the Bard, except that her spells per day at each level are doubled for a bard of her class level. She does not count as having sorcerer/wizard spells of 7th level or higher on her spell list for the purpose of crafting magic items. A master of magic is always a specialist wizard, gaining 2 additional spell slots for spells instead of 1 of her specialized school. Additionally a master of magic does not have any prohibited schools despite being a specialist wizard.
Spell Focus: A master of magic gain Spell Focus (for her specialist school) and Skill Focus (Spellcraft) as bonus feats at 1st level.
Magic Mastery (Ex): At 6th, 12th and 18th level, a master of magic increases the DC of all of her spells by +1.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Wizard + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | A Master of Magic is a wizard who eschews the higher studies of magic for sheer volume of spells. While giving up access to great power can be a difficult choice, some are willing to make it. + |
Title | Master of Magic + |