Disciple of The Living Shadow (3.5e Alternate Class Feature)
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Disciple of the Living Shadow
You are a disciple of the terrible shadow school.
Class: Shinobi
Level: 1-20
Replaces: You lose access to one Kuji-in Seals per Kuji-in level.
Benefit: Animate Shadow, Child of Night
Animate Shadow (Su) You gain a new Kuji-in Seals called Animate Shadow, allowing you to animate the shadow of others. As a standard action the shinobi may target a foe within 60 feet, animating it shadow to strike at itself. The shadow make a single melee attack at it owner's highest attack bonus with the weapon the original creature currently wield. The target is considered flat-footed against this attack but if iit hit, it only deal 50% of the damage the attack would normally deal. Animate shadow count as a 1st level Kuji-in Seals.
At 4th level you may spend an extra ki point on Animate Shadow, if you do you may have the creature shadow attack a creature adjacent to it or within it reach instead of the creature's owner.
At 7th level you spend 2 extra ki points on Animate Shadow, if you do the shadow will be able to make a full-attack on either it owner or another creature within the owner's reach.
At 10th level you may spend an extra 3 ki points, if you do you may have the shadow cast any maneuver-like or spell-like ability it possess on it owner or any creature in it owner's reach.
At 13th level you may spend an extra 4 ki points after having successfully observed as part of a death attack, you may transform the targeted creature's shadow into yours, delivering the death attack
At 16th level you may spend an extra 5 ki points, if you do you can turn the shadow into a singularity centered on the shadow's owner. The singularity only last 3 round. Once you used this ability it has a recharge time of 1d4+3 round. The DC of the singularity is wisdom based.
Child of Night (Ex): At 5th level you gain Child of the Night as a bonus feat.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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