Spawn Eye Tyrants (3.5e Spell)
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Sorcerer/Wizard 8 |
---|---|
Components: | V, S, M |
Casting time: | 1 round |
Range: | 30 ft |
Effect: | Two Beholders |
Duration: | 1 round/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
A jolt of pain shoots through your head as you rip out your own eyes with surprising ease. You can't see it, but you hear growling and the sound of lasers being fired everywhere.
You create two BeholdersDMG which appear within 30 ft of you. They are under your direct mental control. However, this spell has an unusual material component; you must rip your own eyes out to cast it, causing you to be blinded for the duration of the spell. If you have more than two eyes, you only rip two eyes out, and instead of being blinded, you take a −8 penalty to Spot checks. When a beholder is destroyed, the subsequent eye is restored in your head. Your eyes are also restored at the end of the duration.
Material Component: Two of your own eyes (which are restored at the end of the spell).
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
---|
Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and M + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 8 + |
Range | Other + |
Rated By | Luigifan18 + |
Rating | Rating Pending + |
School | Transmutation + |
Summary | Create two beholders out of your own eyes. + |
Title | Spawn Eye Tyrants + |